Get windows to render propely
Signed-off-by: Slendi <slendi@socopon.com>
This commit is contained in:
232
src/LunarWM.cppm
232
src/LunarWM.cppm
@@ -821,49 +821,62 @@ private:
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wlr_xdg_toplevel_set_size(tl->xdg_toplevel, 0, 0);
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return;
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}
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tl->update();
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};
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wl_signal_add(&surface->events.commit, &commit);
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destroy.notify = [](wl_listener *l, void *) {
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auto tl = wl_container_of(l, (Toplevel*)nullptr, destroy);
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auto tl = wl_container_of(l, (Toplevel *)nullptr, destroy);
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auto &vec = tl->server->m_wayland.toplevels;
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vec.erase(std::remove_if(vec.begin(), vec.end(),
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[tl](auto &p){ return p.get() == tl; }), vec.end());
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[tl](auto &p) { return p.get() == tl; }),
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vec.end());
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};
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wl_signal_add(&surface->events.destroy, &destroy);
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}
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void update() {
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void update()
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{
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texture = wlr_surface_get_texture(surface);
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struct wlr_client_buffer *cl_buf = surface->buffer;
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if (!texture || !cl_buf) {
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return;
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}
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texture = wlr_surface_get_texture(surface);
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if (!texture)
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return;
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wlr_gles2_texture_get_attribs(texture, &attribs);
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char const *texture_target = "unknown";
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if (attribs.target == GL_TEXTURE_EXTERNAL_OES) {
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texture_target = "GL_TEXTURE_EXTERNAL_OES";
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} else if (attribs.target == GL_TEXTURE_2D) {
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texture_target = "GL_TEXTURE_2D";
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}
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gles_texture = gles2_get_texture(texture);
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if (!gles_texture) {
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return;
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}
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rl_texture.id = attribs.tex;
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rl_texture.width = texture->width;
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rl_texture.height = texture->height;
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rl_texture.mipmaps = 1;
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rl_texture.format = gles_texture->has_alpha ? PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 : PIXELFORMAT_UNCOMPRESSED_R8G8B8;
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if (locked_buffer && locked_buffer != &cl_buf->base) {
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wlr_buffer_unlock(locked_buffer);
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locked_buffer = nullptr;
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}
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if (locked_buffer == nullptr) {
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locked_buffer = wlr_buffer_lock(&cl_buf->base);
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}
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SetTextureFilter(rl_texture, TEXTURE_FILTER_BILINEAR);
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SetTextureWrap(rl_texture, TEXTURE_WRAP_CLAMP);
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wlr_gles2_texture_get_attribs(texture, &attribs);
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gles_texture = gles2_get_texture(texture);
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if (!gles_texture) {
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return;
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}
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rl_texture.id = attribs.tex;
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rl_texture.width = texture->width;
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rl_texture.height = texture->height;
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rl_texture.mipmaps = 1;
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rl_texture.format = gles_texture->has_alpha
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? PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
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: PIXELFORMAT_UNCOMPRESSED_R8G8B8;
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SetTextureFilter(rl_texture, TEXTURE_FILTER_BILINEAR);
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SetTextureWrap(rl_texture, TEXTURE_WRAP_CLAMP);
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}
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~Toplevel() {
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~Toplevel()
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{
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wl_list_remove(&commit.link);
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wl_list_remove(&destroy.link);
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if (locked_buffer) {
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wlr_buffer_unlock(locked_buffer);
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}
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}
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LunarWM *server {};
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@@ -874,6 +887,8 @@ private:
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wlr_xdg_toplevel *xdg_toplevel {};
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wlr_surface *surface {};
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wlr_texture *texture {};
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wlr_buffer *locked_buffer {};
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wlr_gles2_texture_attribs attribs {};
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wlr_gles2_texture *gles_texture {};
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Texture2D rl_texture {};
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@@ -915,8 +930,6 @@ private:
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std::vector<std::unique_ptr<Toplevel>> toplevels;
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// Output stuff to update buffers
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struct wl_listener new_output_listener {};
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} m_wayland;
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struct {
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@@ -1274,54 +1287,6 @@ void LunarWM::init_wayland()
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};
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wl_signal_add(&m_wayland.xdg_shell->events.new_popup,
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&m_wayland.new_xdg_popup_listener);
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// Output stuff
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wl_signal_add(&m_wayland.backend->events.new_output, &m_wayland.new_output_listener);
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m_wayland.new_output_listener.notify = [](wl_listener *listener, void *data) {
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wlr_output *output = reinterpret_cast<wlr_output *>(data);
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LunarWM *sample =
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wl_container_of(listener, static_cast<LunarWM *>(nullptr), m_wayland.new_output_listener);
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wlr_output_init_render(output, sample->m_wayland.allocator, sample->m_wayland.renderer);
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auto my_output = new Output;
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my_output->output = output;
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my_output->server = sample;
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wl_signal_add(&output->events.frame, &my_output->frame);
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my_output->frame.notify = [](struct wl_listener *listener, void *data) {
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Output *sample_output =
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wl_container_of(listener, static_cast<Output *>(nullptr), frame);
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LunarWM *sample = sample_output->server;
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wlr_output *wlr_output = sample_output->output;
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL);
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_state_finish(&state);
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};
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wl_signal_add(&output->events.destroy, &my_output->destroy);
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my_output->destroy.notify = [](struct wl_listener *listener, void *data) {
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struct Output *sample_output =
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wl_container_of(listener, static_cast<Output *>(nullptr), destroy);
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wlr_log(WLR_DEBUG, "Output removed");
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wl_list_remove(&sample_output->frame.link);
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wl_list_remove(&sample_output->destroy.link);
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free(sample_output);
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};
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wlr_output_state state;
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wlr_output_state_init(&state);
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wlr_output_state_set_enabled(&state, true);
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wlr_output_mode *mode = wlr_output_preferred_mode(output);
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if (mode != NULL) {
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wlr_output_state_set_mode(&state, mode);
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}
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wlr_output_commit_state(output, &state);
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wlr_output_state_finish(&state);
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};
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}
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void LunarWM::init_xr()
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@@ -1909,18 +1874,20 @@ void LunarWM::poll_events_xr()
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bool LunarWM::render_layer(RenderLayerInfo &info, float dt)
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{
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// locate views -----------------------------------------------------------
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std::uint32_t view_count = (std::uint32_t)m_xr.view_configuration_views.size();
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std::uint32_t view_count
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= (std::uint32_t)m_xr.view_configuration_views.size();
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std::vector<XrView> views(view_count, { XR_TYPE_VIEW });
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XrViewLocateInfo locInfo{ XR_TYPE_VIEW_LOCATE_INFO };
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locInfo.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
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locInfo.displayTime = info.predicted_display_time;
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locInfo.space = m_xr.local_space;
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XrViewLocateInfo locInfo { XR_TYPE_VIEW_LOCATE_INFO };
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locInfo.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
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locInfo.displayTime = info.predicted_display_time;
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locInfo.space = m_xr.local_space;
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XrViewState viewState{ XR_TYPE_VIEW_STATE };
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XrViewState viewState { XR_TYPE_VIEW_STATE };
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std::uint32_t located = 0;
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if (xrLocateViews(m_xr.session, &locInfo, &viewState,
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view_count, &located, views.data()) != XR_SUCCESS
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if (xrLocateViews(m_xr.session, &locInfo, &viewState, view_count, &located,
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views.data())
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!= XR_SUCCESS
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|| located != view_count) {
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wlr_log(WLR_ERROR, "Failed to locate views");
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return false;
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@@ -1930,10 +1897,11 @@ bool LunarWM::render_layer(RenderLayerInfo &info, float dt)
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auto &color_sc = m_xr.swapchains.color[0];
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auto &depth_sc = m_xr.swapchains.depth[0];
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auto acquire_wait = [](XrSwapchain sc, std::uint32_t &idx)->bool {
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XrSwapchainImageAcquireInfo ai{ XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO };
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if (xrAcquireSwapchainImage(sc, &ai, &idx) != XR_SUCCESS) return false;
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XrSwapchainImageWaitInfo wi{ XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO };
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auto acquire_wait = [](XrSwapchain sc, std::uint32_t &idx) -> bool {
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XrSwapchainImageAcquireInfo ai { XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO };
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if (xrAcquireSwapchainImage(sc, &ai, &idx) != XR_SUCCESS)
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return false;
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XrSwapchainImageWaitInfo wi { XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO };
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wi.timeout = XR_INFINITE_DURATION;
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return xrWaitSwapchainImage(sc, &wi) == XR_SUCCESS;
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};
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@@ -1949,44 +1917,45 @@ bool LunarWM::render_layer(RenderLayerInfo &info, float dt)
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GLuint depth_tex = m_xr.get_swapchain_image(depth_sc.swapchain, depIdx);
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// build FBO --------------------------------------------------------------
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if (!m_renderer.fbo) glGenFramebuffers(1, &m_renderer.fbo);
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if (!m_renderer.fbo)
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glGenFramebuffers(1, &m_renderer.fbo);
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glBindFramebuffer(GL_FRAMEBUFFER, m_renderer.fbo);
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rlFramebufferAttach(m_renderer.fbo, color_tex, RL_ATTACHMENT_COLOR_CHANNEL0,
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RL_ATTACHMENT_TEXTURE2D, 0);
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RL_ATTACHMENT_TEXTURE2D, 0);
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rlFramebufferAttach(m_renderer.fbo, depth_tex, RL_ATTACHMENT_DEPTH,
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RL_ATTACHMENT_TEXTURE2D, 0);
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RL_ATTACHMENT_TEXTURE2D, 0);
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assert(rlFramebufferComplete(m_renderer.fbo));
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std::uint32_t eyeW = m_xr.view_configuration_views[0].recommendedImageRectWidth;
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std::uint32_t eyeH = m_xr.view_configuration_views[0].recommendedImageRectHeight;
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std::uint32_t eyeW
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= m_xr.view_configuration_views[0].recommendedImageRectWidth;
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std::uint32_t eyeH
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= m_xr.view_configuration_views[0].recommendedImageRectHeight;
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m_renderer.tmp_rt = {
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m_renderer.fbo,
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m_renderer.tmp_rt = { m_renderer.fbo,
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{ color_tex, (int)(eyeW * view_count), (int)eyeH, 1, -1 },
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{ depth_tex, (int)(eyeW * view_count), (int)eyeH, 1, -1 }
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};
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{ depth_tex, (int)(eyeW * view_count), (int)eyeH, 1, -1 } };
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// head-space view matrix (matches rlOpenXR) ------------------------------
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XrSpaceLocation headLoc{ XR_TYPE_SPACE_LOCATION };
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XrSpaceLocation headLoc { XR_TYPE_SPACE_LOCATION };
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xrLocateSpace(m_xr.view_space, m_xr.local_space,
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info.predicted_display_time, &headLoc);
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info.predicted_display_time, &headLoc);
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Matrix headView = MatrixInvert(xr_matrix(headLoc.pose));
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// per-eye projection + view-offset ---------------------------------------
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Matrix projR = xr_projection_matrix(views[1].fov);
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Matrix projL = xr_projection_matrix(views[0].fov);
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Matrix viewOffR = MatrixMultiply(xr_matrix(views[1].pose), headView);
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Matrix viewOffL = MatrixMultiply(xr_matrix(views[0].pose), headView);
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Matrix projR = xr_projection_matrix(views[1].fov);
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Matrix projL = xr_projection_matrix(views[0].fov);
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Matrix viewOffR = MatrixMultiply(xr_matrix(views[1].pose), headView);
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Matrix viewOffL = MatrixMultiply(xr_matrix(views[0].pose), headView);
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// draw -------------------------------------------------------------------
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BeginTextureMode(m_renderer.tmp_rt);
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rlEnableStereoRender();
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rlSetMatrixProjectionStereo(projL, projR); // right, left (yes)
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rlSetMatrixProjectionStereo(projL, projR); // right, left (yes)
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rlSetMatrixViewOffsetStereo(viewOffL, viewOffR);
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glViewport(0, 0, (GLsizei)(eyeW * view_count), (GLsizei)eyeH);
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ClearBackground(RAYWHITE);
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ClearBackground({ 0, 0, 10, 255 });
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m_renderer.update_camera(*this, m_renderer.camera, info);
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@@ -2000,37 +1969,37 @@ bool LunarWM::render_layer(RenderLayerInfo &info, float dt)
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EndTextureMode();
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// release swapchain images ----------------------------------------------
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XrSwapchainImageReleaseInfo ri{ XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO };
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XrSwapchainImageReleaseInfo ri { XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO };
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xrReleaseSwapchainImage(color_sc.swapchain, &ri);
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xrReleaseSwapchainImage(depth_sc.swapchain, &ri);
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// fill projection layer --------------------------------------------------
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info.layer_projection_views.resize(view_count,
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{ XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW });
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info.layer_projection_views.resize(
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view_count, { XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW });
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for (std::uint32_t i = 0; i < view_count; ++i) {
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int32_t xOff = (int32_t)i * (int32_t)eyeW;
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auto &pv = info.layer_projection_views[i];
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pv.pose = views[i].pose;
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pv.fov = views[i].fov;
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pv.subImage.swapchain = color_sc.swapchain;
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pv.subImage.imageRect.offset = { xOff, 0 };
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pv.subImage.imageRect.extent = { (int32_t)eyeW, (int32_t)eyeH };
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pv.subImage.imageArrayIndex = 0;
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pv.fov = views[i].fov;
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pv.subImage.swapchain = color_sc.swapchain;
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pv.subImage.imageRect.offset = { xOff, 0 };
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pv.subImage.imageRect.extent = { (int32_t)eyeW, (int32_t)eyeH };
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pv.subImage.imageArrayIndex = 0;
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}
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info.layer_projection = {
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.type = XR_TYPE_COMPOSITION_LAYER_PROJECTION,
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.layerFlags = XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT |
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XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT,
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.space = m_xr.local_space,
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.viewCount = view_count,
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.views = info.layer_projection_views.data(),
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.type = XR_TYPE_COMPOSITION_LAYER_PROJECTION,
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.layerFlags = XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT
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| XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT,
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.space = m_xr.local_space,
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.viewCount = view_count,
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.views = info.layer_projection_views.data(),
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};
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info.layers.clear();
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info.layers.push_back(
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reinterpret_cast<XrCompositionLayerBaseHeader*>(&info.layer_projection));
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info.layers.push_back(reinterpret_cast<XrCompositionLayerBaseHeader *>(
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&info.layer_projection));
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return true;
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}
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@@ -2176,15 +2145,36 @@ void LunarWM::run()
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== EGL_FALSE) {
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throw std::runtime_error("Failed to eglMakeCurrent");
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}
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struct timespec n;
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clock_gettime(CLOCK_MONOTONIC, &n);
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for (auto const &tl : m_wayland.toplevels) {
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if (tl->surface) {
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wlr_surface_send_frame_done(tl->surface, &n);
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}
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}
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}
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}
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static void DrawBillboardNoShear(Camera3D const &cam, Texture2D tex,
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Vector3 pos, float scale = 1.0f, Color tint = WHITE)
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{
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Rectangle src = { 0, 0, (float)tex.width, (float)tex.height };
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Vector2 size = { scale * fabsf(src.width / src.height), scale };
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Vector2 origin = { size.x * 0.5f, size.y * 0.5f };
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DrawBillboardPro(cam, tex, src, pos, cam.up, size, origin, 0.0f, tint);
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}
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void LunarWM::render_3d(float dt)
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{
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DrawGrid(10, 1);
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for (auto const &tl : m_wayland.toplevels) {
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DrawBillboard(m_renderer.camera, tl->rl_texture, { -2, 1, -2 }, 1, WHITE);
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tl->update();
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DrawBillboardNoShear(
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m_renderer.camera, tl->rl_texture, { 0, 1, -1.4f }, 1.0f);
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}
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}
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