Files
lunar/src/Util.cpp
2025-12-11 22:46:55 +02:00

207 lines
6.4 KiB
C++

#include "Util.h"
#include <span>
namespace vkutil {
auto transition_image(vk::CommandBuffer cmd, vk::Image image,
vk::ImageLayout current_layout, vk::ImageLayout new_layout) -> void
{
auto aspect_mask = (new_layout == vk::ImageLayout::eDepthAttachmentOptimal)
? vk::ImageAspectFlagBits::eDepth
: vk::ImageAspectFlagBits::eColor;
vk::ImageMemoryBarrier image_barrier {};
image_barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite;
image_barrier.dstAccessMask
= vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eMemoryRead;
image_barrier.oldLayout = current_layout;
image_barrier.newLayout = new_layout;
image_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_barrier.image = image;
image_barrier.subresourceRange.aspectMask = aspect_mask;
image_barrier.subresourceRange.baseMipLevel = 0;
image_barrier.subresourceRange.levelCount = 1;
image_barrier.subresourceRange.baseArrayLayer = 0;
image_barrier.subresourceRange.layerCount = 1;
cmd.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eAllCommands, {}, {}, {}, image_barrier);
}
auto copy_image_to_image(vk::CommandBuffer cmd, vk::Image source,
vk::Image destination, vk::Extent2D src_size, vk::Extent2D dst_size) -> void
{
vk::ImageBlit2 blit_region {};
blit_region.srcOffsets[0] = vk::Offset3D { 0, 0, 0 };
blit_region.srcOffsets[1]
= vk::Offset3D { static_cast<int32_t>(src_size.width),
static_cast<int32_t>(src_size.height), 1 };
blit_region.dstOffsets[0] = vk::Offset3D { 0, 0, 0 };
blit_region.dstOffsets[1]
= vk::Offset3D { static_cast<int32_t>(dst_size.width),
static_cast<int32_t>(dst_size.height), 1 };
blit_region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
blit_region.srcSubresource.baseArrayLayer = 0;
blit_region.srcSubresource.layerCount = 1;
blit_region.srcSubresource.mipLevel = 0;
blit_region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
blit_region.dstSubresource.baseArrayLayer = 0;
blit_region.dstSubresource.layerCount = 1;
blit_region.dstSubresource.mipLevel = 0;
vk::BlitImageInfo2 blit_info {};
blit_info.dstImage = destination;
blit_info.dstImageLayout = vk::ImageLayout::eTransferDstOptimal;
blit_info.srcImage = source;
blit_info.srcImageLayout = vk::ImageLayout::eTransferSrcOptimal;
blit_info.filter = vk::Filter::eLinear;
blit_info.regionCount = 1;
blit_info.pRegions = &blit_region;
cmd.blitImage2(blit_info);
}
auto load_shader_module(std::span<uint8_t> spirv_data, vk::Device device)
-> vk::UniqueShaderModule
{
if (!device || spirv_data.empty() || (spirv_data.size() % 4) != 0) {
return {};
}
vk::ShaderModuleCreateInfo create_info {};
create_info.codeSize = spirv_data.size();
create_info.pCode = reinterpret_cast<uint32_t const *>(spirv_data.data());
try {
return device.createShaderModuleUnique(create_info);
} catch (vk::SystemError const &) {
return {};
}
}
} // namespace vkutil
namespace vkinit {
auto image_create_info(vk::Format format, vk::ImageUsageFlags usage_flags,
vk::Extent3D extent) -> vk::ImageCreateInfo
{
vk::ImageCreateInfo info {};
info.imageType = vk::ImageType::e2D;
info.format = format;
info.extent = extent;
info.mipLevels = 1;
info.arrayLayers = 1;
info.samples = vk::SampleCountFlagBits::e1;
info.tiling = vk::ImageTiling::eOptimal;
info.usage = usage_flags;
return info;
}
auto imageview_create_info(vk::Format format, vk::Image image,
vk::ImageAspectFlags aspect_flags) -> vk::ImageViewCreateInfo
{
vk::ImageViewCreateInfo info {};
info.viewType = vk::ImageViewType::e2D;
info.image = image;
info.format = format;
info.subresourceRange.baseMipLevel = 0;
info.subresourceRange.levelCount = 1;
info.subresourceRange.baseArrayLayer = 0;
info.subresourceRange.layerCount = 1;
info.subresourceRange.aspectMask = aspect_flags;
return info;
}
auto command_buffer_submit_info(vk::CommandBuffer cmd)
-> vk::CommandBufferSubmitInfo
{
vk::CommandBufferSubmitInfo info {};
info.commandBuffer = cmd;
info.deviceMask = 0;
return info;
}
auto semaphore_submit_info(vk::PipelineStageFlags2 stage_mask,
vk::Semaphore semaphore) -> vk::SemaphoreSubmitInfo
{
vk::SemaphoreSubmitInfo info {};
info.semaphore = semaphore;
info.value = 0;
info.stageMask = stage_mask;
info.deviceIndex = 0;
return info;
}
auto submit_info2(vk::CommandBufferSubmitInfo *cmd_info,
vk::SemaphoreSubmitInfo *wait_semaphore_info,
vk::SemaphoreSubmitInfo *signal_semaphore_info) -> vk::SubmitInfo2
{
vk::SubmitInfo2 info {};
info.waitSemaphoreInfoCount = wait_semaphore_info ? 1u : 0u;
info.pWaitSemaphoreInfos = wait_semaphore_info;
info.commandBufferInfoCount = cmd_info ? 1u : 0u;
info.pCommandBufferInfos = cmd_info;
info.signalSemaphoreInfoCount = signal_semaphore_info ? 1u : 0u;
info.pSignalSemaphoreInfos = signal_semaphore_info;
return info;
}
auto attachment_info(vk::ImageView view, vk::ClearValue *clear,
vk::ImageLayout layout) -> vk::RenderingAttachmentInfo
{
vk::RenderingAttachmentInfo color_at {};
color_at.imageView = view;
color_at.imageLayout = layout;
color_at.loadOp
= clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
color_at.storeOp = vk::AttachmentStoreOp::eStore;
if (clear) {
color_at.clearValue = *clear;
}
return color_at;
}
auto pipeline_shader_stage(vk::ShaderStageFlagBits stage,
vk::ShaderModule module) -> vk::PipelineShaderStageCreateInfo
{
vk::PipelineShaderStageCreateInfo stage_ci {};
stage_ci.stage = stage;
stage_ci.module = module;
stage_ci.pName = "main";
return stage_ci;
}
auto render_info(vk::Extent2D extent,
vk::RenderingAttachmentInfo const *color_att,
vk::RenderingAttachmentInfo const *depth_att) -> vk::RenderingInfo
{
vk::RenderingInfo render_info {};
render_info.renderArea = vk::Rect2D { {}, extent };
render_info.layerCount = 1;
render_info.colorAttachmentCount = color_att ? 1 : 0;
render_info.pColorAttachments = color_att;
render_info.pDepthAttachment = depth_att;
return render_info;
}
auto depth_attachment_info(vk::ImageView view, vk::ImageLayout layout)
-> vk::RenderingAttachmentInfo
{
vk::RenderingAttachmentInfo depth_att {};
depth_att.imageView = view;
depth_att.imageLayout = layout;
depth_att.loadOp = vk::AttachmentLoadOp::eClear;
depth_att.storeOp = vk::AttachmentStoreOp::eStore;
depth_att.clearValue.depthStencil.depth = 1.f;
return depth_att;
}
} // namespace vkinit