speedcat/pong.cat
Slendi 5af9845f93 Add command line arguments and make time printing nicer
This patch adds the following arguments:

1. `--dump-ast` or `-d`: This dumps the Abstract Syntax Tree
2. `--dont-emit-llvm` or `-L`: This skips the LLVM generation step only
   parsing and type checking. Useful for debugging.

Besides this, formatting of the time each compiler step took is also
improved and easier to read now.

Signed-off-by: Slendi <slendi@socopon.com>
2024-05-04 13:27:25 +02:00

194 lines
4.2 KiB
Plaintext

\enum MyEnum {
\ EnumItem1,
\ EnumItem2 = 1,
\ EnumItem3,
\ EnumItem4,
\}
\
\enum MyTypedEnum : i8 {
\ EnumItem1,
\ EnumItem2,
\ EnumItem3 = 105,
\ EnumItem4,
\}
struct Vec2 {
x y: f32,
}
struct Rect {
pos size: Vec2,
}
let CONSTPOS :: .Vec2 {20.0 20.0}
let CONSTSZ :: .Vec2 {100.0 100.0}
let CONST :: .Rect {(CONSTPOS) (CONSTSZ)}
\ FIXME: LLVM IR geneartion is borked
\ let CONST :: .Rect { .Vec2 { 20.0 20.0 } .Vec2 { 100.0 100.0 } }
struct Color {
r g b a: u8,
}
let KEY_R :: 82
fn InitWindow(w h: i32, title: []u8)
fn CloseWindow
fn BeginDrawing
fn SetTargetFPS(fps: i32)
fn EndDrawing
fn DrawFPS(x y: i32)
fn WindowShouldClose i32
fn TextSubtext(text: []u8, start end: i32) []u8
fn IsKeyPressed(key: i32) u1
struct Rectangle {
x y w h: f32,
}
fn ColorToRaylib(c: Color) u32 {
ret c.a as u32 << 24 as u32 | c.b as u32 << 16 as u32 | c.g as u32 << 8 as u32 | c.r
}
fn ClearBackgroundWrap(c: Color) {
fn ClearBackground(c: u32)
ClearBackground (ColorToRaylib c)
}
fn DrawRectangleWrap(x y w h: i32, c: Color) {
fn DrawRectangle(x y w h: i32, c: u32)
DrawRectangle x y w h (ColorToRaylib c)
}
fn DrawCircleWrap(x y: i32, r: f32, c: Color) {
fn DrawCircle(x y: i32, r: f32, c: u32)
DrawCircle x y r (ColorToRaylib c)
}
fn DrawRectangleRecWrap(r: Rectangle, c: Color) {
fn DrawRectangleRec(r: Rectangle, c: u32)
DrawRectangleRec r (ColorToRaylib c)
}
fn DrawTextWrap(text: []u8, x y size: i32, c: Color) {
fn DrawText(text: []u8, x y size: i32, c: u32)
DrawText text x y size (ColorToRaylib c)
}
let WHITE :: .Color {255 255 255 255}
let BLACK :: .Color {0 0 0 255}
let RED :: .Color {255 0 0 255}
let BLUE :: .Color {0 0 255 255}
InitWindow 800 450 Raylib
SetTargetFPS 60
fn GetScreenWidth i32
fn GetScreenHeight i32
fn DrawRect(rect: Rect, c: Color) {
DrawRectangleWrap (rect.pos.x as i32) (rect.pos.y as i32) (rect.size.x as i32) (rect.size.y as i32) c
}
let logox := GetScreenWidth / 2 - 128
let logoy := GetScreenHeight / 2 - 128
\ FIXME: Cannot inline
let fc := 0
let lc := 0
let top_side_rec_width := 16
let left_side_rec_height := 16
let bottom_side_rec_width := 16
let right_side_rec_height := 16
let state := 0
let alpha := 1.0
for WindowShouldClose == 0 {
if state == 0 {
if ++fc == 120 {
state = 1
fc = 0
}
} elif state == 1 {
top_side_rec_width = top_side_rec_width + 4
left_side_rec_height = left_side_rec_height + 4
if top_side_rec_width == 256 {
state = 2
}
} elif state == 2 {
bottom_side_rec_width = bottom_side_rec_width + 4
right_side_rec_height = right_side_rec_height + 4
if bottom_side_rec_width == 256 {
state = 3
}
} elif state == 3 {
if ++fc / 12 != 0 {
++lc
fc = 0
}
if lc >= 10 {
alpha = alpha - 0.01
if alpha <= 0.0 {
alpha = 0.0
state = 4
}
}
} elif IsKeyPressed(KEY_R) { \
fc = lc = 0
top_side_rec_width = 16
left_side_rec_height = 16
bottom_side_rec_width = 16
right_side_rec_height = 16
state = 0
alpha = 1.0
}
BeginDrawing
ClearBackgroundWrap WHITE
DrawFPS 20 20
DrawRect CONST RED
if state == 0 {
if (fc/15)%2 != 0 {
DrawRectangleWrap logox logoy 16 16 BLACK
}
} elif state == 1 {
DrawRectangleWrap logox logoy top_side_rec_width 16 BLACK
DrawRectangleWrap logox logoy 16 left_side_rec_height BLACK
} elif state == 2 {
DrawRectangleWrap logox logoy top_side_rec_width 16 BLACK
DrawRectangleWrap logox logoy 16 left_side_rec_height BLACK
DrawRectangleWrap logox+240 logoy 16 right_side_rec_height BLACK
DrawRectangleWrap logox logoy+240 bottom_side_rec_width 16 BLACK
} elif state == 3 {
let colorw := .Color{255 255 255 (alpha*255.0) as u8}
let colorb := .Color{0 0 0 (alpha*255.0) as u8}
\ FIXME: ADD field access assignment
\color.a = (alpha * 255.0) as u8
DrawRectangleWrap logox logoy top_side_rec_width 16 colorb
DrawRectangleWrap logox logoy+16 16 left_side_rec_height-32 colorb
DrawRectangleWrap logox+240 logoy+16 16 right_side_rec_height-32 cbolor
DrawRectangleWrap logox logoy+240 bottom_side_rec_width 16 colorb
DrawRectangleWrap GetScreenWidth/2-112 GetScreenHeight/2-112 224 224 colorw
DrawTextWrap (TextSubtext raylib 0 lc) GetScreenWidth/2-44 GetScreenHeight/2+48 50 colorb
} else {
DrawTextWrap "[R] REPLAY" 340 200 20 BLACK
}
EndDrawing
}
CloseWindow