cmake_minimum_required(VERSION 3.5) project(psp-chip8) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3") set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic") set(SOURCES callback.cpp main.cpp ) add_executable(${PROJECT_NAME} ${SOURCES}) target_compile_definitions(${PROJECT_NAME} PRIVATE __GLIBC_USE=0) target_link_libraries(${PROJECT_NAME} PRIVATE pspgum pspgu pspge pspaudio pspaudiolib pspvram pspdisplay pspdebug pspctrl psppower m ) # Create an EBOOT.PBP file create_pbp_file( TARGET ${PROJECT_NAME} ICON_PATH ${CMAKE_CURRENT_SOURCE_DIR}/ICON0.PNG BACKGROUND_PATH NULL PREVIEW_PATH NULL TITLE "CHIP-8 Emulator" VERSION 01.00 ) add_custom_target( run COMMAND PPSSPPSDL ./EBOOT.PBP DEPENDS EBOOT.PBP )