diff --git a/src/modules/smath.cppm b/src/modules/smath.cppm index 2973f2a..281234c 100644 --- a/src/modules/smath.cppm +++ b/src/modules/smath.cppm @@ -5,50 +5,50 @@ module; export module smath; export namespace smath { -export using ::smath::Vec; -export using ::smath::VecOrScalar; -export using ::smath::Quaternion; -export using ::smath::Mat; +using ::smath::Vec; +using ::smath::VecOrScalar; +using ::smath::Quaternion; +using ::smath::Mat; -export using ::smath::Vec2; -export using ::smath::Vec3; -export using ::smath::Vec4; +using ::smath::Vec2; +using ::smath::Vec3; +using ::smath::Vec4; -export using ::smath::Vec2d; -export using ::smath::Vec3d; -export using ::smath::Vec4d; +using ::smath::Vec2d; +using ::smath::Vec3d; +using ::smath::Vec4d; -export using ::smath::Mat2; -export using ::smath::Mat3; -export using ::smath::Mat4; +using ::smath::Mat2; +using ::smath::Mat3; +using ::smath::Mat4; -export using ::smath::Mat2d; -export using ::smath::Mat3d; -export using ::smath::Mat4d; +using ::smath::Mat2d; +using ::smath::Mat3d; +using ::smath::Mat4d; -export using ::smath::swizzle; +using ::smath::swizzle; -export using ::smath::deg; -export using ::smath::rad; -export using ::smath::turns; +using ::smath::deg; +using ::smath::rad; +using ::smath::turns; -export using ::smath::pack_unorm4x8; -export using ::smath::pack_snorm4x8; -export using ::smath::unpack_unorm4x8; -export using ::smath::unpack_snorm4x8; +using ::smath::pack_unorm4x8; +using ::smath::pack_snorm4x8; +using ::smath::unpack_unorm4x8; +using ::smath::unpack_snorm4x8; -export using ::smath::operator*; +using ::smath::operator*; -export using ::smath::translate; -export using ::smath::rotate; -export using ::smath::scale; +using ::smath::translate; +using ::smath::rotate; +using ::smath::scale; -export using ::smath::shear_x; -export using ::smath::shear_y; -export using ::smath::shear_z; +using ::smath::shear_x; +using ::smath::shear_y; +using ::smath::shear_z; -export using ::smath::matrix_ortho3d; -export using ::smath::matrix_perspective; -export using ::smath::matrix_infinite_perspective; -export using ::smath::matrix_look_at; +using ::smath::matrix_ortho3d; +using ::smath::matrix_perspective; +using ::smath::matrix_infinite_perspective; +using ::smath::matrix_look_at; }