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@@ -10,6 +10,7 @@
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#include <wlr/backend/x11.h>
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#include <wlr/render/color.h>
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#include <wlr/render/pass.h>
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#include <wlr/xwayland/xwayland.h>
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#include <assert.h>
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#include <math.h>
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@@ -427,8 +428,6 @@ static void LunarWM_Toplevel_release_surface_rt(LunarWM_Toplevel *tl)
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UnloadRenderTexture(tl->surface_rt);
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}
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tl->surface_rt = (RenderTexture2D) { 0 };
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tl->surface_extents = (struct wlr_box) { 0 };
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tl->composed_has_alpha = false;
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}
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static void remove_windows_for_tl(LunarWM *wm, LunarWM_Toplevel *tl)
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@@ -524,16 +523,8 @@ static void toplevel_unmap_notify(struct wl_listener *l, void *data)
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if (tl->commit.link.prev || tl->commit.link.next)
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wl_list_remove(&tl->commit.link);
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if (tl->locked_buffer) {
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wlr_buffer_unlock(tl->locked_buffer);
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tl->locked_buffer = NULL;
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}
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tl->texture = NULL;
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tl->gles_texture = NULL;
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tl->rl_texture = (Texture) { 0 };
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LunarWM_Toplevel_release_surface_rt(tl);
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tl->surface = NULL;
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tl->composed_has_alpha = false;
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focus_fallback(tl->server);
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}
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@@ -601,16 +592,13 @@ bool LunarWM_Toplevel_destroy(LunarWM_Toplevel *this)
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wl_list_remove(&this->commit.link);
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if (this->destroy.link.prev || this->destroy.link.next)
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wl_list_remove(&this->destroy.link);
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if (this->locked_buffer)
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wlr_buffer_unlock(this->locked_buffer);
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LunarWM_Toplevel_release_surface_rt(this);
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this->composed_has_alpha = false;
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return true;
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}
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struct SurfaceComposeCtx {
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struct wlr_box extents;
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bool *has_alpha;
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Vector2 size;
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LunarWM *wm;
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};
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char const *GLInternalFormatName(GLenum format)
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@@ -647,18 +635,14 @@ static void surface_compose_draw(
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struct wlr_surface *surface, int sx, int sy, void *user_data)
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{
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struct SurfaceComposeCtx *ctx = user_data;
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if (!ctx)
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if (!ctx) {
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return;
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}
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struct wlr_texture *wlr_tex = wlr_surface_get_texture(surface);
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if (!wlr_tex || wlr_tex->width == 0 || wlr_tex->height == 0)
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if (!wlr_tex || wlr_tex->width == 0 || wlr_tex->height == 0) {
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return;
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struct wlr_gles2_texture *gles_tex = gles2_get_texture(wlr_tex);
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if (!gles_tex)
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return;
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if (ctx->has_alpha && gles_tex->has_alpha)
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*ctx->has_alpha = true;
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}
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struct wlr_gles2_texture_attribs attribs;
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wlr_gles2_texture_get_attribs(wlr_tex, &attribs);
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@@ -666,9 +650,8 @@ static void surface_compose_draw(
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.id = (unsigned int)attribs.tex,
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.width = (int)wlr_tex->width,
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.height = (int)wlr_tex->height,
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.mipmaps = 1,
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.format = gles_tex->has_alpha ? PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
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: PIXELFORMAT_UNCOMPRESSED_R8G8B8,
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.mipmaps = 0,
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.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8,
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};
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float dest_w = (float)surface->current.width;
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@@ -680,16 +663,16 @@ static void surface_compose_draw(
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Rectangle src = { 0.0f, 0.0f, (float)tex.width, (float)tex.height };
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Rectangle dst = {
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(float)(sx - ctx->extents.x),
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(float)(sy - ctx->extents.y),
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sx,
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sy,
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dest_w,
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dest_h,
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};
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if (attribs.target == GL_TEXTURE_EXTERNAL_OES) {
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static bool external_draw_warned = false;
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if (!draw_external_texture(&attribs, tex.width, tex.height, src, dst,
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ctx->extents.width, ctx->extents.height)) {
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if (!draw_external_texture(
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&attribs, tex.width, tex.height, src, dst, dest_w, dest_h)) {
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if (!external_draw_warned) {
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TraceLog(LOG_WARNING,
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"Failed to draw external texture, skipping frame");
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@@ -704,88 +687,36 @@ static void surface_compose_draw(
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bool LunarWM_Toplevel_update(LunarWM_Toplevel *this)
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{
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if (!this || !this->surface)
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auto texture = wlr_surface_get_texture(this->surface);
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if (!texture)
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return false;
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this->texture = wlr_surface_get_texture(this->surface);
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struct wlr_client_buffer *cl_buf = this->surface->buffer;
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if ((this->texture == nullptr) || (cl_buf == nullptr)) {
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return false;
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}
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if ((this->locked_buffer != nullptr)
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&& this->locked_buffer != &cl_buf->base) {
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wlr_buffer_unlock(this->locked_buffer);
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this->locked_buffer = nullptr;
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}
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if (this->locked_buffer == nullptr) {
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this->locked_buffer = wlr_buffer_lock(&cl_buf->base);
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}
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wlr_gles2_texture_get_attribs(this->texture, &this->attribs);
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this->gles_texture = gles2_get_texture(this->texture);
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if (this->gles_texture == nullptr) {
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return false;
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}
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this->rl_texture.id = (unsigned int)this->attribs.tex;
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this->rl_texture.width = (int)this->texture->width;
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this->rl_texture.height = (int)this->texture->height;
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this->rl_texture.mipmaps = 1;
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this->rl_texture.format = this->gles_texture->has_alpha
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? PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
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: PIXELFORMAT_UNCOMPRESSED_R8G8B8;
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SetTextureFilter(this->rl_texture, TEXTURE_FILTER_BILINEAR);
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SetTextureWrap(this->rl_texture, TEXTURE_WRAP_CLAMP);
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struct wlr_box extents = { 0 };
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wlr_surface_get_extents(this->surface, &extents);
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if (extents.width <= 0 || extents.height <= 0) {
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LunarWM_Toplevel_release_surface_rt(this);
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this->composed_has_alpha = this->gles_texture->has_alpha;
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return true;
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}
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bool needs_alpha = this->gles_texture->has_alpha;
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if (extents.x != 0 || extents.y != 0
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|| extents.width != (int)this->texture->width
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|| extents.height != (int)this->texture->height) {
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needs_alpha = true;
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}
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bool const size_changed = !IsRenderTextureValid(this->surface_rt)
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|| this->surface_rt.texture.width != extents.width
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|| this->surface_rt.texture.height != extents.height;
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|| this->surface_rt.texture.width != texture->width
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|| this->surface_rt.texture.height != texture->height;
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if (size_changed) {
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LunarWM_Toplevel_release_surface_rt(this);
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this->surface_rt = LoadRenderTexture(extents.width, extents.height);
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this->surface_rt = LoadRenderTexture(texture->width, texture->height);
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if (!IsRenderTextureValid(this->surface_rt)) {
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this->composed_has_alpha = needs_alpha;
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return true;
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}
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SetTextureFilter(this->surface_rt.texture, TEXTURE_FILTER_BILINEAR);
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SetTextureWrap(this->surface_rt.texture, TEXTURE_WRAP_CLAMP);
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}
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rlSetShader(rlGetShaderIdDefault(), rlGetShaderLocsDefault());
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BeginTextureMode(this->surface_rt);
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ClearBackground(BLANK);
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BeginBlendMode(BLEND_ALPHA);
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struct SurfaceComposeCtx ctx = {
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.extents = extents,
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.has_alpha = &needs_alpha,
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.size = (Vector2) { texture->width, texture->height },
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.wm = this->server,
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};
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// DrawRectangle(0, 0, this->surface_rt.texture.width,
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// this->surface_rt.texture.height, BLACK);
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wlr_surface_for_each_surface(this->surface, surface_compose_draw, &ctx);
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EndBlendMode();
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DrawFPS(0, 0);
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EndTextureMode();
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this->surface_extents = extents;
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Texture2D composed = this->surface_rt.texture;
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composed.width = extents.width;
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composed.height = extents.height;
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this->rl_texture = composed;
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this->composed_has_alpha = needs_alpha;
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return true;
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}
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@@ -931,14 +862,6 @@ static void xwl_unmap_toplevel(LunarWM_Toplevel *tl)
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if (tl->destroy.link.prev || tl->destroy.link.next)
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wl_list_remove(&tl->destroy.link);
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if (tl->locked_buffer) {
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wlr_buffer_unlock(tl->locked_buffer);
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tl->locked_buffer = NULL;
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}
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tl->texture = NULL;
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tl->gles_texture = NULL;
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tl->rl_texture = (Texture) { 0 };
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LunarWM_Toplevel_release_surface_rt(tl);
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tl->surface = NULL;
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}
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@@ -1635,18 +1558,14 @@ static void handle_output_frame(struct wl_listener *listener, void *data)
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struct wlr_render_pass *pass
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= wlr_output_begin_render_pass(wlr_output, &state, NULL);
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if (pass == NULL) {
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wlr_output_state_finish(&state);
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wlr_output_schedule_frame(wlr_output);
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wlr_log(WLR_ERROR, "Failed to begin render pass for output %s",
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wlr_output->name);
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return;
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}
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GLint drawFboId = 0, readFboId = 0;
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glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFboId);
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glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &readFboId);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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rlMatrixMode(RL_MODELVIEW);
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rlLoadIdentity();
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@@ -1682,7 +1601,7 @@ static void handle_output_frame(struct wl_listener *listener, void *data)
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}
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BeginTextureMode(wm->renderer.hud_rt);
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{
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LunarWM_render_hud(wm, GetFrameTime(), 1);
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LunarWM_render_hud(wm, GetFrameTime(), hud_size);
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}
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EndTextureMode();
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@@ -1698,6 +1617,7 @@ static void handle_output_frame(struct wl_listener *listener, void *data)
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}
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EndMode3D();
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DrawFPS(0, 0);
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rlDrawRenderBatchActive();
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}
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EndTextureMode();
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@@ -1728,20 +1648,8 @@ static void handle_output_frame(struct wl_listener *listener, void *data)
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wm->renderer.camera.target, wm->cman->cfg.space.radius);
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}
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if (!wlr_render_pass_submit(pass)) {
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wlr_output_state_finish(&state);
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wlr_output_schedule_frame(wlr_output);
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wlr_log(WLR_ERROR, "Failed to submit render pass for output %s",
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wlr_output->name);
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return;
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}
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if (!wlr_output_commit_state(wlr_output, &state)) {
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wlr_output_state_finish(&state);
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wlr_output_schedule_frame(wlr_output);
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return;
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}
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(wlr_output, &state);
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wlr_output_state_finish(&state);
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}
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