From 39a27eaae68fe628ff7489faa888924c6c2352b1 Mon Sep 17 00:00:00 2001 From: Slendi Date: Sun, 10 Aug 2025 13:07:20 +0300 Subject: [PATCH] Make HUD draw over everything Signed-off-by: Slendi --- src/LunarWM.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/LunarWM.c b/src/LunarWM.c index e1f06b8..2e30b4c 100644 --- a/src/LunarWM.c +++ b/src/LunarWM.c @@ -1994,6 +1994,7 @@ void render_3d(LunarWM *this, float /*dt*/) } if (IsTextureValid(this->renderer.hud_rt.texture)) { + rlDrawRenderBatchActive(); rlDisableDepthTest(); Vector3 camPos = this->renderer.camera.position; @@ -2009,6 +2010,7 @@ void render_3d(LunarWM *this, float /*dt*/) DrawBillboardNoShear(this->renderer.camera, this->renderer.hud_rt.texture, center, heightMeters * 5, WHITE); + rlDrawRenderBatchActive(); rlEnableDepthTest(); }