Organization, render cursor above all else
Signed-off-by: Slendi <slendi@socopon.com>
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11
src/LunarWM_render.h
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11
src/LunarWM_render.h
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#ifndef LUNAR_WM_RENDER_H
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#define LUNAR_WM_RENDER_H
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#include "LunarWM_types.h"
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void LunarWM_render_hud(LunarWM *wm, float dt, int hud_size);
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void LunarWM_render_windows(LunarWM *wm, bool alpha_check);
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bool LunarWM_render_layer(
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LunarWM *wm, LunarWM_RenderLayerInfo *info, float dt);
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#endif
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