mirror of
https://github.com/slendidev/lunar.git
synced 2026-01-30 16:28:58 +02:00
873 lines
21 KiB
C++
873 lines
21 KiB
C++
#include "Application.h"
|
|
|
|
#include <algorithm>
|
|
#include <cerrno>
|
|
#include <cmath>
|
|
#include <cstdint>
|
|
#include <fcntl.h>
|
|
#include <iostream>
|
|
#include <numbers>
|
|
#include <optional>
|
|
#include <print>
|
|
#include <stdexcept>
|
|
#include <unistd.h>
|
|
|
|
#include <SDL3/SDL_events.h>
|
|
#include <SDL3/SDL_init.h>
|
|
#include <SDL3/SDL_mouse.h>
|
|
#include <SDL3/SDL_timer.h>
|
|
#include <SDL3/SDL_video.h>
|
|
|
|
#include <imgui_impl_sdl3.h>
|
|
#include <imgui_impl_vulkan.h>
|
|
|
|
#include <libinput.h>
|
|
#include <libudev.h>
|
|
#include <linux/input-event-codes.h>
|
|
|
|
#include <smath.hpp>
|
|
|
|
#include "Util.h"
|
|
#include "VulkanRenderer.h"
|
|
|
|
#if defined(TRACY_ENABLE)
|
|
# include <tracy/Tracy.hpp>
|
|
#endif
|
|
|
|
namespace {
|
|
|
|
int open_restricted(char const *path, int flags, void * /*user_data*/)
|
|
{
|
|
int fd { open(path, flags | O_CLOEXEC) };
|
|
return fd < 0 ? -errno : fd;
|
|
}
|
|
|
|
void close_restricted(int fd, void * /*user_data*/) { close(fd); }
|
|
|
|
libinput_interface const g_libinput_interface {
|
|
.open_restricted = open_restricted,
|
|
.close_restricted = close_restricted,
|
|
};
|
|
|
|
auto linux_key_to_imgui(uint32_t keycode) -> std::optional<ImGuiKey>
|
|
{
|
|
switch (keycode) {
|
|
case KEY_ESC:
|
|
return ImGuiKey_Escape;
|
|
case KEY_TAB:
|
|
return ImGuiKey_Tab;
|
|
case KEY_ENTER:
|
|
return ImGuiKey_Enter;
|
|
case KEY_BACKSPACE:
|
|
return ImGuiKey_Backspace;
|
|
case KEY_SPACE:
|
|
return ImGuiKey_Space;
|
|
case KEY_LEFTSHIFT:
|
|
return ImGuiKey_LeftShift;
|
|
case KEY_RIGHTSHIFT:
|
|
return ImGuiKey_RightShift;
|
|
case KEY_LEFTCTRL:
|
|
return ImGuiKey_LeftCtrl;
|
|
case KEY_RIGHTCTRL:
|
|
return ImGuiKey_RightCtrl;
|
|
case KEY_LEFTALT:
|
|
return ImGuiKey_LeftAlt;
|
|
case KEY_RIGHTALT:
|
|
return ImGuiKey_RightAlt;
|
|
case KEY_LEFTMETA:
|
|
return ImGuiKey_LeftSuper;
|
|
case KEY_RIGHTMETA:
|
|
return ImGuiKey_RightSuper;
|
|
case KEY_CAPSLOCK:
|
|
return ImGuiKey_CapsLock;
|
|
case KEY_NUMLOCK:
|
|
return ImGuiKey_NumLock;
|
|
case KEY_SCROLLLOCK:
|
|
return ImGuiKey_ScrollLock;
|
|
case KEY_UP:
|
|
return ImGuiKey_UpArrow;
|
|
case KEY_DOWN:
|
|
return ImGuiKey_DownArrow;
|
|
case KEY_LEFT:
|
|
return ImGuiKey_LeftArrow;
|
|
case KEY_RIGHT:
|
|
return ImGuiKey_RightArrow;
|
|
case KEY_HOME:
|
|
return ImGuiKey_Home;
|
|
case KEY_END:
|
|
return ImGuiKey_End;
|
|
case KEY_PAGEUP:
|
|
return ImGuiKey_PageUp;
|
|
case KEY_PAGEDOWN:
|
|
return ImGuiKey_PageDown;
|
|
case KEY_INSERT:
|
|
return ImGuiKey_Insert;
|
|
case KEY_DELETE:
|
|
return ImGuiKey_Delete;
|
|
case KEY_F1:
|
|
return ImGuiKey_F1;
|
|
case KEY_F2:
|
|
return ImGuiKey_F2;
|
|
case KEY_F3:
|
|
return ImGuiKey_F3;
|
|
case KEY_F4:
|
|
return ImGuiKey_F4;
|
|
case KEY_F5:
|
|
return ImGuiKey_F5;
|
|
case KEY_F6:
|
|
return ImGuiKey_F6;
|
|
case KEY_F7:
|
|
return ImGuiKey_F7;
|
|
case KEY_F8:
|
|
return ImGuiKey_F8;
|
|
case KEY_F9:
|
|
return ImGuiKey_F9;
|
|
case KEY_F10:
|
|
return ImGuiKey_F10;
|
|
case KEY_F11:
|
|
return ImGuiKey_F11;
|
|
case KEY_F12:
|
|
return ImGuiKey_F12;
|
|
case KEY_KP0:
|
|
return ImGuiKey_Keypad0;
|
|
case KEY_KP1:
|
|
return ImGuiKey_Keypad1;
|
|
case KEY_KP2:
|
|
return ImGuiKey_Keypad2;
|
|
case KEY_KP3:
|
|
return ImGuiKey_Keypad3;
|
|
case KEY_KP4:
|
|
return ImGuiKey_Keypad4;
|
|
case KEY_KP5:
|
|
return ImGuiKey_Keypad5;
|
|
case KEY_KP6:
|
|
return ImGuiKey_Keypad6;
|
|
case KEY_KP7:
|
|
return ImGuiKey_Keypad7;
|
|
case KEY_KP8:
|
|
return ImGuiKey_Keypad8;
|
|
case KEY_KP9:
|
|
return ImGuiKey_Keypad9;
|
|
case KEY_KPDOT:
|
|
return ImGuiKey_KeypadDecimal;
|
|
case KEY_KPENTER:
|
|
return ImGuiKey_KeypadEnter;
|
|
case KEY_KPPLUS:
|
|
return ImGuiKey_KeypadAdd;
|
|
case KEY_KPMINUS:
|
|
return ImGuiKey_KeypadSubtract;
|
|
case KEY_KPASTERISK:
|
|
return ImGuiKey_KeypadMultiply;
|
|
case KEY_KPSLASH:
|
|
return ImGuiKey_KeypadDivide;
|
|
case KEY_KPEQUAL:
|
|
return ImGuiKey_KeypadEqual;
|
|
case KEY_0:
|
|
return ImGuiKey_0;
|
|
case KEY_1:
|
|
return ImGuiKey_1;
|
|
case KEY_2:
|
|
return ImGuiKey_2;
|
|
case KEY_3:
|
|
return ImGuiKey_3;
|
|
case KEY_4:
|
|
return ImGuiKey_4;
|
|
case KEY_5:
|
|
return ImGuiKey_5;
|
|
case KEY_6:
|
|
return ImGuiKey_6;
|
|
case KEY_7:
|
|
return ImGuiKey_7;
|
|
case KEY_8:
|
|
return ImGuiKey_8;
|
|
case KEY_9:
|
|
return ImGuiKey_9;
|
|
case KEY_A:
|
|
return ImGuiKey_A;
|
|
case KEY_B:
|
|
return ImGuiKey_B;
|
|
case KEY_C:
|
|
return ImGuiKey_C;
|
|
case KEY_D:
|
|
return ImGuiKey_D;
|
|
case KEY_E:
|
|
return ImGuiKey_E;
|
|
case KEY_F:
|
|
return ImGuiKey_F;
|
|
case KEY_G:
|
|
return ImGuiKey_G;
|
|
case KEY_H:
|
|
return ImGuiKey_H;
|
|
case KEY_I:
|
|
return ImGuiKey_I;
|
|
case KEY_J:
|
|
return ImGuiKey_J;
|
|
case KEY_K:
|
|
return ImGuiKey_K;
|
|
case KEY_L:
|
|
return ImGuiKey_L;
|
|
case KEY_M:
|
|
return ImGuiKey_M;
|
|
case KEY_N:
|
|
return ImGuiKey_N;
|
|
case KEY_O:
|
|
return ImGuiKey_O;
|
|
case KEY_P:
|
|
return ImGuiKey_P;
|
|
case KEY_Q:
|
|
return ImGuiKey_Q;
|
|
case KEY_R:
|
|
return ImGuiKey_R;
|
|
case KEY_S:
|
|
return ImGuiKey_S;
|
|
case KEY_T:
|
|
return ImGuiKey_T;
|
|
case KEY_U:
|
|
return ImGuiKey_U;
|
|
case KEY_V:
|
|
return ImGuiKey_V;
|
|
case KEY_W:
|
|
return ImGuiKey_W;
|
|
case KEY_X:
|
|
return ImGuiKey_X;
|
|
case KEY_Y:
|
|
return ImGuiKey_Y;
|
|
case KEY_Z:
|
|
return ImGuiKey_Z;
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
auto linux_key_to_char(uint32_t keycode, bool shift) -> std::optional<char32_t>
|
|
{
|
|
switch (keycode) {
|
|
case KEY_0:
|
|
return shift ? U')' : U'0';
|
|
case KEY_1:
|
|
return shift ? U'!' : U'1';
|
|
case KEY_2:
|
|
return shift ? U'@' : U'2';
|
|
case KEY_3:
|
|
return shift ? U'#' : U'3';
|
|
case KEY_4:
|
|
return shift ? U'$' : U'4';
|
|
case KEY_5:
|
|
return shift ? U'%' : U'5';
|
|
case KEY_6:
|
|
return shift ? U'^' : U'6';
|
|
case KEY_7:
|
|
return shift ? U'&' : U'7';
|
|
case KEY_8:
|
|
return shift ? U'*' : U'8';
|
|
case KEY_9:
|
|
return shift ? U'(' : U'9';
|
|
case KEY_KP0:
|
|
return U'0';
|
|
case KEY_KP1:
|
|
return U'1';
|
|
case KEY_KP2:
|
|
return U'2';
|
|
case KEY_KP3:
|
|
return U'3';
|
|
case KEY_KP4:
|
|
return U'4';
|
|
case KEY_KP5:
|
|
return U'5';
|
|
case KEY_KP6:
|
|
return U'6';
|
|
case KEY_KP7:
|
|
return U'7';
|
|
case KEY_KP8:
|
|
return U'8';
|
|
case KEY_KP9:
|
|
return U'9';
|
|
case KEY_Q:
|
|
return shift ? U'Q' : U'q';
|
|
case KEY_W:
|
|
return shift ? U'W' : U'w';
|
|
case KEY_E:
|
|
return shift ? U'E' : U'e';
|
|
case KEY_R:
|
|
return shift ? U'R' : U'r';
|
|
case KEY_T:
|
|
return shift ? U'T' : U't';
|
|
case KEY_Y:
|
|
return shift ? U'Y' : U'y';
|
|
case KEY_U:
|
|
return shift ? U'U' : U'u';
|
|
case KEY_I:
|
|
return shift ? U'I' : U'i';
|
|
case KEY_O:
|
|
return shift ? U'O' : U'o';
|
|
case KEY_P:
|
|
return shift ? U'P' : U'p';
|
|
case KEY_A:
|
|
return shift ? U'A' : U'a';
|
|
case KEY_S:
|
|
return shift ? U'S' : U's';
|
|
case KEY_D:
|
|
return shift ? U'D' : U'd';
|
|
case KEY_F:
|
|
return shift ? U'F' : U'f';
|
|
case KEY_G:
|
|
return shift ? U'G' : U'g';
|
|
case KEY_H:
|
|
return shift ? U'H' : U'h';
|
|
case KEY_J:
|
|
return shift ? U'J' : U'j';
|
|
case KEY_K:
|
|
return shift ? U'K' : U'k';
|
|
case KEY_L:
|
|
return shift ? U'L' : U'l';
|
|
case KEY_Z:
|
|
return shift ? U'Z' : U'z';
|
|
case KEY_X:
|
|
return shift ? U'X' : U'x';
|
|
case KEY_C:
|
|
return shift ? U'C' : U'c';
|
|
case KEY_V:
|
|
return shift ? U'V' : U'v';
|
|
case KEY_B:
|
|
return shift ? U'B' : U'b';
|
|
case KEY_N:
|
|
return shift ? U'N' : U'n';
|
|
case KEY_M:
|
|
return shift ? U'M' : U'm';
|
|
case KEY_SPACE:
|
|
return U' ';
|
|
case KEY_MINUS:
|
|
return shift ? U'_' : U'-';
|
|
case KEY_EQUAL:
|
|
return shift ? U'+' : U'=';
|
|
case KEY_LEFTBRACE:
|
|
return shift ? U'{' : U'[';
|
|
case KEY_RIGHTBRACE:
|
|
return shift ? U'}' : U']';
|
|
case KEY_BACKSLASH:
|
|
return shift ? U'|' : U'\\';
|
|
case KEY_SEMICOLON:
|
|
return shift ? U':' : U';';
|
|
case KEY_APOSTROPHE:
|
|
return shift ? U'"' : U'\'';
|
|
case KEY_GRAVE:
|
|
return shift ? U'~' : U'`';
|
|
case KEY_COMMA:
|
|
return shift ? U'<' : U',';
|
|
case KEY_DOT:
|
|
return shift ? U'>' : U'.';
|
|
case KEY_SLASH:
|
|
return shift ? U'?' : U'/';
|
|
case KEY_KPDOT:
|
|
return U'.';
|
|
case KEY_KPPLUS:
|
|
return U'+';
|
|
case KEY_KPMINUS:
|
|
return U'-';
|
|
case KEY_KPASTERISK:
|
|
return U'*';
|
|
case KEY_KPSLASH:
|
|
return U'/';
|
|
case KEY_KPEQUAL:
|
|
return U'=';
|
|
default:
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace Lunar {
|
|
|
|
Application::Application()
|
|
{
|
|
if (!SDL_Init(SDL_INIT_VIDEO)) {
|
|
std::println(std::cerr, "Failed to initialize SDL.");
|
|
throw std::runtime_error("App init fail");
|
|
}
|
|
|
|
m_window = SDL_CreateWindow(
|
|
"Lunar", 1280, 720, SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE);
|
|
if (!m_window) {
|
|
m_logger.err("Failed to create SDL window");
|
|
throw std::runtime_error("App init fail");
|
|
}
|
|
|
|
m_renderer = std::make_unique<VulkanRenderer>(m_window, m_logger);
|
|
|
|
init_input();
|
|
|
|
mouse_captured(true);
|
|
|
|
m_logger.info("App init done!");
|
|
|
|
m_renderer->set_antialiasing(VulkanRenderer::AntiAliasingKind::MSAA_4X);
|
|
|
|
m_cursor = PolarCoordinate::from_vec3(m_camera.target - m_camera.position);
|
|
}
|
|
|
|
Application::~Application()
|
|
{
|
|
m_renderer.reset();
|
|
|
|
shutdown_input();
|
|
|
|
SDL_DestroyWindow(m_window);
|
|
SDL_Quit();
|
|
|
|
m_logger.info("App destroy done!");
|
|
}
|
|
|
|
auto Application::run() -> void
|
|
{
|
|
SDL_Event e;
|
|
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
io.IniFilename = nullptr;
|
|
|
|
uint64_t last { 0 };
|
|
float fps { 0.0f };
|
|
while (m_running) {
|
|
#if defined(TRACY_ENABLE)
|
|
ZoneScopedN("Frame");
|
|
#endif
|
|
uint64_t now { SDL_GetTicks() };
|
|
uint64_t dt { now - last };
|
|
float dt_seconds { static_cast<float>(dt) / 1000.0f };
|
|
last = now;
|
|
|
|
if (dt > 0)
|
|
fps = 1000.0f / (float)dt;
|
|
|
|
process_libinput_events();
|
|
|
|
while (SDL_PollEvent(&e)) {
|
|
bool forward_to_imgui { false };
|
|
if (e.type == SDL_EVENT_QUIT) {
|
|
m_running = false;
|
|
} else if (e.type == SDL_EVENT_WINDOW_RESIZED) {
|
|
int width {}, height {};
|
|
SDL_GetWindowSize(m_window, &width, &height);
|
|
m_renderer->resize(static_cast<uint32_t>(width),
|
|
static_cast<uint32_t>(height));
|
|
clamp_mouse_to_window(width, height);
|
|
forward_to_imgui = true;
|
|
} else if (e.type == SDL_EVENT_MOUSE_MOTION) {
|
|
m_mouse_x = e.motion.x;
|
|
m_mouse_y = e.motion.y;
|
|
m_mouse_dx = e.motion.xrel;
|
|
m_mouse_dy = e.motion.yrel;
|
|
forward_to_imgui = true;
|
|
} else if (e.type == SDL_EVENT_MOUSE_BUTTON_DOWN
|
|
|| e.type == SDL_EVENT_MOUSE_BUTTON_UP) {
|
|
m_mouse_x = e.button.x;
|
|
m_mouse_y = e.button.y;
|
|
forward_to_imgui = true;
|
|
} else if (e.type == SDL_EVENT_MOUSE_WHEEL) {
|
|
m_mouse_x = e.wheel.mouse_x;
|
|
m_mouse_y = e.wheel.mouse_y;
|
|
forward_to_imgui = true;
|
|
}
|
|
|
|
if (forward_to_imgui)
|
|
ImGui_ImplSDL3_ProcessEvent(&e);
|
|
}
|
|
|
|
auto const target_offset { m_camera.target - m_camera.position };
|
|
auto const target_distance { target_offset.magnitude() };
|
|
auto const target_polar { PolarCoordinate::from_vec3(target_offset) };
|
|
// Keep cursor angles in sync with externally-updated targets so view
|
|
// aligns to the target direction. Preserve radius when the target sits
|
|
// on top of the camera to avoid collapsing it.
|
|
if (target_distance > 0.0f) {
|
|
m_cursor.r = target_distance;
|
|
m_cursor.theta = target_polar.theta;
|
|
m_cursor.phi = target_polar.phi;
|
|
}
|
|
|
|
bool rotated_this_frame { false };
|
|
if (mouse_captured()) {
|
|
constexpr float phi_epsilon { smath::deg(5.0f) };
|
|
|
|
m_cursor.theta
|
|
+= static_cast<float>(m_mouse_dx) * m_mouse_sensitivity;
|
|
m_cursor.phi
|
|
+= static_cast<float>(m_mouse_dy) * m_mouse_sensitivity;
|
|
m_cursor.phi = std::clamp(m_cursor.phi, phi_epsilon,
|
|
std::numbers::pi_v<float> - phi_epsilon);
|
|
rotated_this_frame = (m_mouse_dx != 0.0 || m_mouse_dy != 0.0);
|
|
}
|
|
|
|
auto look_dir { m_cursor.to_vec3().normalized_safe() };
|
|
if (!rotated_this_frame && target_distance > 0.0f) {
|
|
look_dir = target_offset.normalized_safe();
|
|
}
|
|
if (look_dir.magnitude() == 0.0f)
|
|
look_dir = smath::Vec3 { 0.0f, 0.0f, -1.0f };
|
|
smath::Vec3 const world_up { 0.0f, 1.0f, 0.0f };
|
|
auto right { look_dir.cross(world_up).normalized_safe() };
|
|
if (right.magnitude() == 0.0f)
|
|
right = smath::Vec3 { 1.0f, 0.0f, 0.0f };
|
|
auto camera_up { right.cross(look_dir).normalized_safe() };
|
|
if (camera_up.magnitude() == 0.0f)
|
|
camera_up = world_up;
|
|
|
|
smath::Vec3 move_dir {};
|
|
if (is_key_pressed(KEY_W))
|
|
move_dir += look_dir;
|
|
if (is_key_pressed(KEY_S))
|
|
move_dir -= look_dir;
|
|
if (is_key_pressed(KEY_D))
|
|
move_dir += right;
|
|
if (is_key_pressed(KEY_A))
|
|
move_dir -= right;
|
|
if (is_key_pressed(KEY_SPACE))
|
|
move_dir += world_up;
|
|
if (is_key_pressed(KEY_LEFTSHIFT))
|
|
move_dir -= world_up;
|
|
|
|
if (move_dir.magnitude() > 0.0f) {
|
|
constexpr float move_speed { 10.0f };
|
|
move_dir = move_dir.normalized_safe();
|
|
m_camera.position += move_dir * (move_speed * dt_seconds);
|
|
}
|
|
|
|
if (!m_show_imgui) {
|
|
m_camera.up = camera_up;
|
|
auto const distance = target_distance > 0.0f
|
|
? target_distance
|
|
: std::max(1.0f, m_cursor.r);
|
|
m_camera.target = m_camera.position + look_dir * distance;
|
|
}
|
|
|
|
m_mouse_dx = 0.0;
|
|
m_mouse_dy = 0.0;
|
|
|
|
ImGui_ImplSDL3_NewFrame();
|
|
ImGui_ImplVulkan_NewFrame();
|
|
|
|
ImGui::NewFrame();
|
|
|
|
ImGui::SetNextWindowSize({ 300, 100 });
|
|
ImGui::SetNextWindowPos({ 0, 0 });
|
|
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4 { 0, 0, 0, 0.5f });
|
|
bool debug_open { ImGui::Begin("Debug Info", nullptr,
|
|
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize) };
|
|
if (debug_open) {
|
|
ImGui::Text("%s", std::format("FPS: {:.2f}", fps).c_str());
|
|
ImGui::Text("%s",
|
|
std::format("Cam pos: ({:.2f}, {:.2f}, {:.2f})",
|
|
m_camera.position.x(), m_camera.position.y(),
|
|
m_camera.position.z())
|
|
.c_str());
|
|
ImGui::Text("%s",
|
|
std::format("Cam tgt: ({:.2f}, {:.2f}, {:.2f})",
|
|
m_camera.target.x(), m_camera.target.y(),
|
|
m_camera.target.z())
|
|
.c_str());
|
|
ImGui::Text("%s",
|
|
std::format("Cam up: ({:.2f}, {:.2f}, {:.2f})",
|
|
m_camera.up.x(), m_camera.up.y(), m_camera.up.z())
|
|
.c_str());
|
|
ImGui::Text("%s",
|
|
std::format("Cursor r/theta/phi: {:.2f}, {:.2f}, {:.2f}",
|
|
m_cursor.r, m_cursor.theta, m_cursor.phi)
|
|
.c_str());
|
|
}
|
|
ImGui::End();
|
|
ImGui::PopStyleColor();
|
|
|
|
if (m_show_imgui) {
|
|
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
|
|
ImGui::ShowDemoWindow();
|
|
|
|
ImGui::SetNextWindowSize({ 300, -1 }, ImGuiCond_Once);
|
|
bool fun_menu_open { ImGui::Begin("Fun menu") };
|
|
if (fun_menu_open) {
|
|
static std::array<char const *, 4> const aa_items {
|
|
"None",
|
|
"MSAA 2X",
|
|
"MSAA 4X",
|
|
"MSAA 8X",
|
|
};
|
|
int selected_item {
|
|
static_cast<int>(m_renderer->antialiasing()),
|
|
};
|
|
if (ImGui::Combo("Antialiasing", &selected_item,
|
|
aa_items.data(), aa_items.size())) {
|
|
m_renderer->set_antialiasing(
|
|
static_cast<VulkanRenderer::AntiAliasingKind>(
|
|
selected_item));
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Camera",
|
|
ImGuiTreeNodeFlags_Framed
|
|
| ImGuiTreeNodeFlags_SpanAvailWidth
|
|
| ImGuiTreeNodeFlags_DefaultOpen)) {
|
|
auto const camera_offset { m_camera.target
|
|
- m_camera.position };
|
|
auto const camera_distance { camera_offset.magnitude() };
|
|
auto const camera_direction {
|
|
camera_offset.normalized_safe()
|
|
};
|
|
|
|
ImGui::SliderFloat("Mouse sensitivity",
|
|
&m_mouse_sensitivity, 0.0001f, 0.01f, "%.4f");
|
|
constexpr float position_step { 0.05f };
|
|
constexpr float target_step { 0.05f };
|
|
bool position_changed { ImGui::DragFloat3(
|
|
"Pos", m_camera.position.data(), position_step) };
|
|
bool target_changed { ImGui::DragFloat3(
|
|
"Target", m_camera.target.data(), target_step) };
|
|
ImGui::DragFloat3("Up", m_camera.up.data());
|
|
|
|
if (position_changed && !target_changed) {
|
|
auto offset { m_cursor.to_vec3() };
|
|
auto const preserve_distance { camera_distance > 0.0f
|
|
? camera_distance
|
|
: offset.magnitude() };
|
|
|
|
if (offset.magnitude() == 0.0f
|
|
&& camera_direction.magnitude() > 0.0f) {
|
|
offset = camera_direction * preserve_distance;
|
|
}
|
|
|
|
if (offset.magnitude() > 0.0f) {
|
|
m_camera.target = m_camera.position + offset;
|
|
}
|
|
}
|
|
|
|
if (target_changed && !position_changed) {
|
|
auto const new_offset { m_camera.target
|
|
- m_camera.position };
|
|
auto new_direction { new_offset.normalized_safe() };
|
|
auto const preserve_distance { camera_distance > 0.0f
|
|
? camera_distance
|
|
: new_offset.magnitude() };
|
|
|
|
if (new_direction.magnitude() == 0.0f) {
|
|
new_direction = camera_direction;
|
|
}
|
|
|
|
if (new_direction.magnitude() > 0.0f
|
|
&& preserve_distance > 0.0f) {
|
|
m_camera.position = m_camera.target
|
|
- new_direction * preserve_distance;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ImGui::End();
|
|
}
|
|
|
|
ImGui::Render();
|
|
|
|
m_renderer->render([&](VulkanRenderer::GL &gl) {
|
|
#if defined(TRACY_ENABLE)
|
|
ZoneScopedN("Render");
|
|
#endif
|
|
auto view { smath::matrix_look_at(
|
|
m_camera.position, m_camera.target, m_camera.up) };
|
|
auto const draw_extent = m_renderer->draw_extent();
|
|
auto const aspect = draw_extent.height == 0
|
|
? 1.0f
|
|
: static_cast<float>(draw_extent.width)
|
|
/ static_cast<float>(draw_extent.height);
|
|
auto projection { smath::matrix_perspective(
|
|
m_camera.fovy, aspect, 0.1f, 10000.0f) };
|
|
projection[1][1] *= -1;
|
|
auto view_projection { projection * view };
|
|
|
|
gl.set_transform(view_projection);
|
|
|
|
gl.set_texture();
|
|
auto const &meshes { m_renderer->test_meshes() };
|
|
if (meshes.size() > 2 && !meshes[2]->surfaces.empty()) {
|
|
auto const &surface = meshes[2]->surfaces[0];
|
|
gl.draw_mesh(meshes[2]->mesh_buffers,
|
|
view_projection
|
|
* smath::translate(smath::Vec3 { 0.0f, 0.0f, -5.0f }),
|
|
surface.count, surface.start_index);
|
|
}
|
|
|
|
gl.push_transform();
|
|
gl.set_transform(view_projection
|
|
* smath::translate(smath::Vec3 { 0.0f, 0.0f, 5.0f })
|
|
* smath::Quaternion<float>::from_axis_angle(
|
|
smath::Vec3 { 0.0f, 1.0f, 0.0f }, smath::deg(180))
|
|
.as_matrix());
|
|
|
|
gl.set_texture(&m_renderer->white_texture());
|
|
|
|
gl.begin(VulkanRenderer::GL::GeometryKind::Quads);
|
|
|
|
gl.color(smath::Vec3 { 0.0f, 0.0f, 0.0f });
|
|
gl.uv(smath::Vec2 { 1.0f, 1.0f });
|
|
gl.vert(smath::Vec3 { 0.5f, -0.5f, 0.0f });
|
|
|
|
gl.color(smath::Vec3 { 0.5f, 0.5f, 0.5f });
|
|
gl.uv(smath::Vec2 { 1.0f, 0.0f });
|
|
gl.vert(smath::Vec3 { 0.5f, 0.5f, 0.0f });
|
|
|
|
gl.color(smath::Vec3 { 1.0f, 0.0f, 0.0f });
|
|
gl.uv(smath::Vec2 { 0.0f, 1.0f });
|
|
gl.vert(smath::Vec3 { -0.5f, -0.5f, 0.0f });
|
|
|
|
gl.color(smath::Vec3 { 0.0f, 1.0f, 0.0f });
|
|
gl.uv(smath::Vec2 { 0.0f, 0.0f });
|
|
gl.vert(smath::Vec3 { -0.5f, 0.5f, 0.0f });
|
|
|
|
gl.end();
|
|
|
|
gl.draw_rectangle({ -0.5f, 0.5f }, { 0.5f, 0.5f });
|
|
gl.draw_rectangle(
|
|
{ 0, 0.5f }, { 0.5f, 0.5f }, { Colors::TEAL, 1.0f });
|
|
|
|
gl.set_transform(view_projection);
|
|
gl.draw_sphere(m_camera.target, 0.01f);
|
|
});
|
|
#if defined(TRACY_ENABLE)
|
|
FrameMark;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
auto Application::init_input() -> void
|
|
{
|
|
m_udev = udev_new();
|
|
if (!m_udev) {
|
|
m_logger.err("Failed to create udev context");
|
|
throw std::runtime_error("App init fail");
|
|
}
|
|
|
|
m_libinput
|
|
= libinput_udev_create_context(&g_libinput_interface, this, m_udev);
|
|
if (!m_libinput) {
|
|
m_logger.err("Failed to create libinput context");
|
|
shutdown_input();
|
|
throw std::runtime_error("App init fail");
|
|
}
|
|
|
|
if (libinput_udev_assign_seat(m_libinput, "seat0") != 0) {
|
|
m_logger.err("Failed to assign libinput seat");
|
|
shutdown_input();
|
|
throw std::runtime_error("App init fail");
|
|
}
|
|
|
|
int width {}, height {};
|
|
SDL_GetWindowSize(m_window, &width, &height);
|
|
float mouse_x {}, mouse_y {};
|
|
SDL_GetMouseState(&mouse_x, &mouse_y);
|
|
m_mouse_x = mouse_x;
|
|
m_mouse_y = mouse_y;
|
|
ImGui::GetIO().AddMousePosEvent(
|
|
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
|
|
}
|
|
|
|
auto Application::shutdown_input() -> void
|
|
{
|
|
if (m_libinput) {
|
|
libinput_unref(m_libinput);
|
|
m_libinput = nullptr;
|
|
}
|
|
|
|
if (m_udev) {
|
|
udev_unref(m_udev);
|
|
m_udev = nullptr;
|
|
}
|
|
}
|
|
|
|
auto Application::process_libinput_events() -> void
|
|
{
|
|
if (!m_libinput)
|
|
return;
|
|
|
|
if (int const rc { libinput_dispatch(m_libinput) }; rc != 0) {
|
|
m_logger.err("libinput_dispatch failed ({})", rc);
|
|
return;
|
|
}
|
|
|
|
for (libinput_event *event { libinput_get_event(m_libinput) };
|
|
event != nullptr; event = libinput_get_event(m_libinput)) {
|
|
switch (libinput_event_get_type(event)) {
|
|
case LIBINPUT_EVENT_KEYBOARD_KEY:
|
|
handle_keyboard_event(libinput_event_get_keyboard_event(event));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
libinput_event_destroy(event);
|
|
}
|
|
}
|
|
|
|
auto Application::handle_keyboard_event(libinput_event_keyboard *event) -> void
|
|
{
|
|
uint32_t const key { libinput_event_keyboard_get_key(event) };
|
|
auto const state { libinput_event_keyboard_get_key_state(event) };
|
|
bool const pressed { state == LIBINPUT_KEY_STATE_PRESSED };
|
|
|
|
if (key == KEY_LEFTCTRL || key == KEY_RIGHTCTRL) {
|
|
if (pressed) {
|
|
++m_ctrl_pressed_count;
|
|
} else if (m_ctrl_pressed_count > 0) {
|
|
--m_ctrl_pressed_count;
|
|
}
|
|
}
|
|
|
|
if (pressed && key == KEY_F11 && m_ctrl_pressed_count > 0) {
|
|
bool const new_show_imgui { !m_show_imgui };
|
|
m_show_imgui = new_show_imgui;
|
|
mouse_captured(!new_show_imgui);
|
|
}
|
|
|
|
if (auto imgui_key { linux_key_to_imgui(key) }) {
|
|
if (m_show_imgui)
|
|
ImGui::GetIO().AddKeyEvent(*imgui_key, pressed);
|
|
}
|
|
|
|
if (m_show_imgui && pressed) {
|
|
bool const shift_pressed { is_key_pressed(KEY_LEFTSHIFT)
|
|
|| is_key_pressed(KEY_RIGHTSHIFT)
|
|
|| (key == KEY_LEFTSHIFT && pressed)
|
|
|| (key == KEY_RIGHTSHIFT && pressed) };
|
|
|
|
if (auto ch { linux_key_to_char(key, shift_pressed) })
|
|
ImGui::GetIO().AddInputCharacter(*ch);
|
|
}
|
|
|
|
if (key < m_key_state.size())
|
|
m_key_state[key] = pressed;
|
|
}
|
|
|
|
auto Application::clamp_mouse_to_window(int width, int height) -> void
|
|
{
|
|
double const max_x { std::max(0.0, static_cast<double>(width - 1)) };
|
|
double const max_y { std::max(0.0, static_cast<double>(height - 1)) };
|
|
|
|
m_mouse_x = std::clamp(m_mouse_x, 0.0, max_x);
|
|
m_mouse_y = std::clamp(m_mouse_y, 0.0, max_y);
|
|
|
|
ImGui::GetIO().AddMousePosEvent(
|
|
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
|
|
}
|
|
|
|
auto Application::mouse_captured(bool new_state) -> void
|
|
{
|
|
if (!SDL_SetWindowRelativeMouseMode(m_window, new_state)) {
|
|
m_logger.err("Failed to capture mouse");
|
|
return;
|
|
}
|
|
|
|
m_mouse_captured = new_state && !m_show_imgui;
|
|
}
|
|
|
|
auto Application::is_key_pressed(uint32_t key) const -> bool
|
|
{
|
|
if (key >= m_key_state.size())
|
|
return false;
|
|
return m_key_state[key];
|
|
}
|
|
|
|
} // namespace Lunar
|