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4d9e1f03b0
| Author | SHA1 | Date | |
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| 4d9e1f03b0 | |||
| b01a32194e |
@@ -1,23 +0,0 @@
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#version 460
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layout (local_size_x = 16, local_size_y = 16) in;
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layout(rgba16f, set = 0, binding = 0) uniform image2D image;
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void main() {
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ivec2 texelCoord = ivec2(gl_GlobalInvocationID.xy);
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ivec2 size = imageSize(image);
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if (texelCoord.x >= size.x || texelCoord.y >= size.y)
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return;
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vec2 uv = (vec2(texelCoord) + 0.5) / vec2(size);
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float v = sin(uv.x * 10.0) + cos(uv.y * 10.0);
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float r = 0.5 + 0.5 * cos(6.2831 * (uv.x + v));
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float g = 0.5 + 0.5 * cos(6.2831 * (uv.y + v + 0.33));
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float b = 0.5 + 0.5 * cos(6.2831 * (uv.x - uv.y + 0.66));
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vec4 color = vec4(r, g, b, 1.0);
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imageStore(image, texelCoord, color);
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}
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@@ -1,21 +0,0 @@
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#version 450
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layout(location = 0) out vec4 out_color;
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layout(push_constant) uniform PushConstants {
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vec2 resolution;
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} pc;
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void main()
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{
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vec2 uv = (gl_FragCoord.xy + vec2(0.5)) / pc.resolution;
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float v = sin(uv.x * 10.0) + cos(uv.y * 10.0);
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float r = 0.5 + 0.5 * cos(6.2831 * (uv.x + v));
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float g = 0.5 + 0.5 * cos(6.2831 * (uv.y + v + 0.33));
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float b = 0.5 + 0.5 * cos(6.2831 * (uv.x - uv.y + 0.66));
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out_color = vec4(r, g, b, 1.0);
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}
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@@ -1,13 +0,0 @@
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#version 450
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void main()
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{
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vec2 positions[3] = vec2[](
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vec2(-1.0, -1.0),
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vec2( 3.0, -1.0),
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vec2(-1.0, 3.0)
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);
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gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
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}
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@@ -224,6 +224,8 @@ Application::Application()
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mouse_captured(true);
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m_logger.info("App init done!");
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m_renderer->set_antialiasing(VulkanRenderer::AntiAliasingKind::MSAA_4X);
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}
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Application::~Application()
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@@ -306,12 +308,31 @@ auto Application::run() -> void
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ImGui::Text("%s", std::format("FPS: {:.2f}", fps).c_str());
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}
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ImGui::PopStyleColor();
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ImGui::SetNextWindowSize({ 300, -1 }, ImGuiCond_Once);
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if (ImGui::Begin("Fun menu")) {
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defer(ImGui::End());
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static std::array<char const *, 4> const aa_items {
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"None",
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"MSAA 2X",
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"MSAA 4X",
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"MSAA 8X",
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};
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int selected_item {
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static_cast<int>(m_renderer->antialiasing()),
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};
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if (ImGui::Combo("Antialiasing", &selected_item,
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aa_items.data(), aa_items.size())) {
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m_renderer->set_antialiasing(
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static_cast<VulkanRenderer::AntiAliasingKind>(
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selected_item));
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}
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}
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}
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ImGui::Render();
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m_renderer->set_antialiasing(VulkanRenderer::AntiAliasingKind::MSAA_8X);
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m_renderer->render([&](VulkanRenderer::GL &gl) {
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auto view { smath::matrix_look_at(smath::Vec3 { 0.0f, 0.0f, 3.0f },
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smath::Vec3 { 0.0f, 0.0f, 0.0f },
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@@ -9,6 +9,8 @@
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#include <optional>
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#include <print>
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#include <stdexcept>
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#include <type_traits>
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#include <utility>
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_vulkan.h>
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@@ -526,6 +528,13 @@ auto VulkanRenderer::resize(uint32_t width, uint32_t height) -> void
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}
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auto VulkanRenderer::set_antialiasing(AntiAliasingKind kind) -> void
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{
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enqueue_render_command(RenderCommand {
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RenderCommand::SetAntiAliasing { kind },
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});
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}
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auto VulkanRenderer::apply_antialiasing(AntiAliasingKind kind) -> void
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{
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auto requested_samples = [&](AntiAliasingKind aa) {
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switch (aa) {
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@@ -616,6 +625,33 @@ auto VulkanRenderer::set_antialiasing(AntiAliasingKind kind) -> void
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pipelines_init();
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}
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auto VulkanRenderer::enqueue_render_command(RenderCommand &&command) -> void
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{
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std::scoped_lock lock { m_command_mutex };
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m_pending_render_commands.emplace_back(std::move(command));
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}
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auto VulkanRenderer::process_render_commands() -> void
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{
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std::vector<RenderCommand> commands;
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{
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std::scoped_lock lock { m_command_mutex };
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commands.swap(m_pending_render_commands);
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}
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for (auto &command : commands) {
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std::visit(
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[&](auto &&payload) {
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using Payload = std::decay_t<decltype(payload)>;
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if constexpr (std::is_same_v<Payload,
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RenderCommand::SetAntiAliasing>) {
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apply_antialiasing(payload.kind);
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}
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},
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command.payload);
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}
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}
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auto VulkanRenderer::immediate_submit(
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std::function<void(vk::CommandBuffer cmd)> &&function,
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bool flush_frame_deletion_queue, bool clear_frame_descriptors) -> void
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@@ -1155,6 +1191,8 @@ auto VulkanRenderer::render(std::function<void(GL &)> const &record) -> void
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return;
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}
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process_render_commands();
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auto &frame = m_vk.get_current_frame();
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VK_CHECK(m_logger,
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m_device.waitForFences(frame.render_fence.get(), true, 1'000'000'000));
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@@ -2,7 +2,9 @@
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#include <array>
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#include <functional>
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#include <mutex>
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#include <optional>
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#include <variant>
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#include <vector>
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#include <SDL3/SDL_video.h>
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@@ -156,6 +158,14 @@ struct VulkanRenderer {
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GL gl;
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private:
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struct RenderCommand {
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struct SetAntiAliasing {
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AntiAliasingKind kind;
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};
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std::variant<SetAntiAliasing> payload;
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};
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auto vk_init() -> void;
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auto swapchain_init() -> void;
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auto commands_init() -> void;
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@@ -190,6 +200,9 @@ private:
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auto create_buffer(size_t alloc_size, vk::BufferUsageFlags usage,
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VmaMemoryUsage memory_usage) -> AllocatedBuffer;
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auto destroy_buffer(AllocatedBuffer const &buffer) -> void;
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auto enqueue_render_command(RenderCommand &&command) -> void;
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auto process_render_commands() -> void;
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auto apply_antialiasing(AntiAliasingKind kind) -> void;
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vk::Instance m_instance {};
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vk::PhysicalDevice m_physical_device {};
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@@ -267,6 +280,8 @@ private:
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SDL_Window *m_window { nullptr };
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Logger &m_logger;
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std::mutex m_command_mutex;
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std::vector<RenderCommand> m_pending_render_commands;
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};
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} // namespace Lunar
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