Put the vulkan stuff in it's own file

Signed-off-by: Slendi <slendi@socopon.com>
This commit is contained in:
2025-12-03 00:11:15 +02:00
parent d7c5a05d02
commit 6f97f54301
5 changed files with 681 additions and 619 deletions

View File

@@ -1,29 +1,13 @@
#pragma once
#include <vector>
#include <memory>
#include <SDL3/SDL_video.h>
#include <VkBootstrap.h>
#include <vk_mem_alloc.h>
#include <vulkan/vulkan_core.h>
#include "AllocatedImage.h"
#include "DeletionQueue.h"
#include "Logger.h"
#include "src/DescriptorAllocator.h"
namespace Lunar {
struct FrameData {
VkCommandPool command_pool;
VkCommandBuffer main_command_buffer;
VkSemaphore swapchain_semaphore;
VkFence render_fence;
DeletionQueue deletion_queue;
};
constexpr unsigned FRAME_OVERLAP = 2;
class VulkanRenderer;
struct Application {
Application();
@@ -32,69 +16,9 @@ struct Application {
auto run() -> void;
private:
auto vk_init() -> void;
auto swapchain_init() -> void;
auto commands_init() -> void;
auto sync_init() -> void;
auto descriptors_init() -> void;
auto pipelines_init() -> void;
auto background_pipelines_init() -> void;
auto draw_background(VkCommandBuffer cmd) -> void;
auto render() -> void;
auto create_swapchain(uint32_t width, uint32_t height) -> void;
auto create_draw_image(uint32_t width, uint32_t height) -> void;
auto update_draw_image_descriptor() -> void;
auto destroy_draw_image() -> void;
auto recreate_swapchain(uint32_t width, uint32_t height) -> void;
auto destroy_swapchain() -> void;
struct {
vkb::Instance instance;
vkb::PhysicalDevice phys_dev;
vkb::Device dev;
vkb::Swapchain swapchain;
} m_vkb;
struct {
VkSwapchainKHR swapchain { VK_NULL_HANDLE };
VkSurfaceKHR surface { nullptr };
VkFormat swapchain_image_format;
uint32_t graphics_queue_family { 0 };
VkQueue graphics_queue { nullptr };
std::vector<VkImage> swapchain_images;
std::vector<VkImageView> swapchain_image_views;
std::vector<VkSemaphore> present_semaphores;
VkExtent2D swapchain_extent;
std::array<FrameData, FRAME_OVERLAP> frames;
auto get_current_frame() -> FrameData &
{
return frames.at(frame_number % frames.size());
}
AllocatedImage draw_image {};
VkExtent2D draw_extent {};
VmaAllocator allocator;
DescriptorAllocator descriptor_allocator;
VkDescriptorSet draw_image_descriptors;
VkDescriptorSetLayout draw_image_descriptor_layout;
VkPipeline gradient_pipeline {};
VkPipelineLayout gradient_pipeline_layout {};
DeletionQueue deletion_queue;
uint64_t frame_number { 0 };
} m_vk;
SDL_Window *m_window { nullptr };
Logger m_logger { "Lunar" };
std::unique_ptr<VulkanRenderer> m_renderer;
bool m_running { true };
};