mirror of
https://github.com/slendidev/lunar.git
synced 2026-01-30 16:28:58 +02:00
@@ -46,7 +46,10 @@ auto VulkanRenderer::GL::begin_drawing(vk::CommandBuffer cmd,
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m_indices.clear();
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m_inside_primitive = false;
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m_drawing = true;
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m_active_pipeline = &m_renderer.m_vk.mesh_pipeline;
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m_transform_stack.clear();
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m_active_pipeline = m_culling_enabled
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? &m_renderer.m_vk.mesh_pipeline_culled
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: &m_renderer.m_vk.mesh_pipeline;
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m_transform = smath::Mat4::identity();
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m_current_color = { 1.0f, 1.0f, 1.0f, 1.0f };
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m_current_normal = { 0.0f, 0.0f, 1.0f };
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@@ -164,6 +167,34 @@ auto VulkanRenderer::GL::set_texture(
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m_bound_texture = texture.value_or(&m_renderer.m_vk.error_image);
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}
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auto VulkanRenderer::GL::set_culling(bool enabled) -> void
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{
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if (m_culling_enabled == enabled) {
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return;
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}
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if (m_drawing) {
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flush();
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}
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m_culling_enabled = enabled;
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if (!m_drawing) {
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return;
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}
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if (m_active_pipeline == &m_renderer.m_vk.mesh_pipeline
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|| m_active_pipeline == &m_renderer.m_vk.mesh_pipeline_culled) {
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m_active_pipeline = enabled ? &m_renderer.m_vk.mesh_pipeline_culled
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: &m_renderer.m_vk.mesh_pipeline;
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} else if (m_active_pipeline == &m_renderer.m_vk.triangle_pipeline
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|| m_active_pipeline == &m_renderer.m_vk.triangle_pipeline_culled) {
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m_active_pipeline = enabled ? &m_renderer.m_vk.triangle_pipeline_culled
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: &m_renderer.m_vk.triangle_pipeline;
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}
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bind_pipeline_if_needed();
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}
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auto VulkanRenderer::GL::end() -> void
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{
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if (!m_inside_primitive)
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@@ -235,7 +266,8 @@ auto VulkanRenderer::GL::flush() -> void
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bind_pipeline_if_needed();
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if (m_active_pipeline == &m_renderer.m_vk.mesh_pipeline) {
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if (m_active_pipeline == &m_renderer.m_vk.mesh_pipeline
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|| m_active_pipeline == &m_renderer.m_vk.mesh_pipeline_culled) {
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auto const image_set {
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m_renderer.m_vk.get_current_frame().frame_descriptors.allocate(
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m_renderer.m_logger, m_renderer.m_vkb.dev.device,
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@@ -254,7 +286,7 @@ auto VulkanRenderer::GL::flush() -> void
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auto vk_image_set = vk::DescriptorSet { image_set };
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cmd.bindDescriptorSets(vk::PipelineBindPoint::eGraphics,
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m_renderer.m_vk.mesh_pipeline.get_layout(), 0, vk_image_set, {});
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m_active_pipeline->get_layout(), 0, vk_image_set, {});
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GPUDrawPushConstants push_constants {};
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push_constants.world_matrix = m_transform;
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@@ -264,7 +296,7 @@ auto VulkanRenderer::GL::flush() -> void
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push_constants.vertex_buffer
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= m_renderer.m_device.getBufferAddress(device_address_info);
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cmd.pushConstants(m_renderer.m_vk.mesh_pipeline.get_layout(),
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cmd.pushConstants(m_active_pipeline->get_layout(),
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vk::ShaderStageFlagBits::eVertex, 0, sizeof(push_constants),
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&push_constants);
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}
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@@ -283,13 +315,26 @@ auto VulkanRenderer::GL::flush() -> void
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auto VulkanRenderer::GL::use_pipeline(Pipeline &pipeline) -> void
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{
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if (&pipeline == m_active_pipeline) {
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Pipeline *resolved_pipeline = &pipeline;
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if (&pipeline == &m_renderer.m_vk.mesh_pipeline
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|| &pipeline == &m_renderer.m_vk.mesh_pipeline_culled) {
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resolved_pipeline = m_culling_enabled
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? &m_renderer.m_vk.mesh_pipeline_culled
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: &m_renderer.m_vk.mesh_pipeline;
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} else if (&pipeline == &m_renderer.m_vk.triangle_pipeline
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|| &pipeline == &m_renderer.m_vk.triangle_pipeline_culled) {
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resolved_pipeline = m_culling_enabled
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? &m_renderer.m_vk.triangle_pipeline_culled
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: &m_renderer.m_vk.triangle_pipeline;
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}
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if (resolved_pipeline == m_active_pipeline) {
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return;
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}
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flush();
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m_active_pipeline = &pipeline;
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m_active_pipeline = resolved_pipeline;
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bind_pipeline_if_needed();
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}
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@@ -299,6 +344,22 @@ auto VulkanRenderer::GL::set_transform(smath::Mat4 const &transform) -> void
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m_transform = transform;
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}
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auto VulkanRenderer::GL::push_transform() -> void
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{
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m_transform_stack.push_back(m_transform);
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}
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auto VulkanRenderer::GL::pop_transform() -> void
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{
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if (m_transform_stack.empty()) {
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return;
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}
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flush();
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m_transform = m_transform_stack.back();
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m_transform_stack.pop_back();
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}
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auto VulkanRenderer::GL::draw_rectangle(smath::Vec2 pos, smath::Vec2 size,
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smath::Vec4 rect_color, float rotation) -> void
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{
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@@ -415,7 +476,10 @@ auto VulkanRenderer::GL::draw_mesh(GPUMeshBuffers const &mesh,
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assert(m_drawing && "begin_drawing must be called first");
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flush();
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use_pipeline(m_renderer.m_vk.mesh_pipeline);
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Pipeline &mesh_pipeline = m_culling_enabled
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? m_renderer.m_vk.mesh_pipeline_culled
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: m_renderer.m_vk.mesh_pipeline;
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use_pipeline(mesh_pipeline);
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auto const image_set {
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m_renderer.m_vk.get_current_frame().frame_descriptors.allocate(
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@@ -433,13 +497,13 @@ auto VulkanRenderer::GL::draw_mesh(GPUMeshBuffers const &mesh,
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auto vk_image_set = vk::DescriptorSet { image_set };
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m_cmd.bindDescriptorSets(vk::PipelineBindPoint::eGraphics,
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m_renderer.m_vk.mesh_pipeline.get_layout(), 0, vk_image_set, {});
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mesh_pipeline.get_layout(), 0, vk_image_set, {});
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GPUDrawPushConstants push_constants {};
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push_constants.world_matrix = transform;
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push_constants.vertex_buffer = mesh.vertex_buffer_address;
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m_cmd.pushConstants(m_renderer.m_vk.mesh_pipeline.get_layout(),
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m_cmd.pushConstants(mesh_pipeline.get_layout(),
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vk::ShaderStageFlagBits::eVertex, 0, sizeof(push_constants),
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&push_constants);
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@@ -563,7 +627,9 @@ VulkanRenderer::~VulkanRenderer()
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m_vk.imm_command_pool.reset();
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m_vk.imm_fence.reset();
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m_vk.triangle_pipeline.reset();
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m_vk.triangle_pipeline_culled.reset();
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m_vk.mesh_pipeline.reset();
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m_vk.mesh_pipeline_culled.reset();
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m_vk.default_sampler_linear.reset();
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m_vk.default_sampler_nearest.reset();
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@@ -1030,6 +1096,25 @@ auto VulkanRenderer::triangle_pipeline_init() -> void
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.set_depth_format(
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static_cast<VkFormat>(m_vk.depth_image.format));
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});
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m_vk.triangle_pipeline_culled
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= builder.build_graphics([&](GraphicsPipelineBuilder &pipeline_builder)
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-> GraphicsPipelineBuilder & {
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return pipeline_builder
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.set_shaders(
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triangle_vert_shader.get(), triangle_frag_shader.get())
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.set_input_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)
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.set_polygon_mode(VK_POLYGON_MODE_FILL)
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.set_cull_mode(
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VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE)
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.set_multisampling(
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static_cast<VkSampleCountFlagBits>(m_vk.msaa_samples))
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.enable_blending_additive()
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.disable_depth_testing()
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.set_color_attachment_format(
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static_cast<VkFormat>(m_vk.draw_image.format))
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.set_depth_format(
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static_cast<VkFormat>(m_vk.depth_image.format));
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});
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}
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auto VulkanRenderer::mesh_pipeline_init() -> void
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@@ -1086,6 +1171,25 @@ auto VulkanRenderer::mesh_pipeline_init() -> void
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.set_depth_format(
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static_cast<VkFormat>(m_vk.depth_image.format));
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});
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m_vk.mesh_pipeline_culled
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= builder.build_graphics([&](GraphicsPipelineBuilder &pipeline_builder)
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-> GraphicsPipelineBuilder & {
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return pipeline_builder
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.set_shaders(
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triangle_vert_shader.get(), triangle_frag_shader.get())
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.set_input_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)
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.set_polygon_mode(VK_POLYGON_MODE_FILL)
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.set_cull_mode(
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VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE)
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.set_multisampling(
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static_cast<VkSampleCountFlagBits>(m_vk.msaa_samples))
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.disable_blending()
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.enable_depth_testing()
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.set_color_attachment_format(
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static_cast<VkFormat>(m_vk.draw_image.format))
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.set_depth_format(
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static_cast<VkFormat>(m_vk.depth_image.format));
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});
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}
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auto VulkanRenderer::imgui_init() -> void
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