mirror of
https://github.com/slendidev/lunar.git
synced 2025-12-14 03:49:51 +02:00
@@ -71,6 +71,15 @@ add_project_arguments(
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'-Wno-switch-enum',
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'-Wno-sign-conversion',
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'-Wno-documentation',
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'-Wno-float-equal',
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'-Wno-cast-function-type-strict',
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'-Wno-exit-time-destructors',
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'-Wno-zero-as-null-pointer-constant',
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'-Wno-unused-macros',
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'-Wno-suggest-override',
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'-Wno-macro-redefined',
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'-DVULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE',
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'-DVULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1',
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],
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language : 'cpp'
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)
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@@ -41,10 +41,11 @@ auto GraphicsPipelineBuilder::set_shaders(VkShaderModule vs, VkShaderModule fs)
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{
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m_shader_stages.clear();
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m_shader_stages.emplace_back(
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vkinit::pipeline_shader_stage(VK_SHADER_STAGE_VERTEX_BIT, vs));
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m_shader_stages.emplace_back(
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vkinit::pipeline_shader_stage(VK_SHADER_STAGE_FRAGMENT_BIT, fs));
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m_shader_stages.emplace_back(vkinit::pipeline_shader_stage(
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static_cast<vk::ShaderStageFlagBits>(VK_SHADER_STAGE_VERTEX_BIT), vs));
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m_shader_stages.emplace_back(vkinit::pipeline_shader_stage(
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static_cast<vk::ShaderStageFlagBits>(VK_SHADER_STAGE_FRAGMENT_BIT),
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fs));
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return *this;
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}
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22
src/Types.h
22
src/Types.h
@@ -2,7 +2,7 @@
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#include <smath.hpp>
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#include <vk_mem_alloc.h>
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#include <vulkan/vulkan_core.h>
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#include <vulkan/vulkan.hpp>
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#include "DeletionQueue.h"
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#include "DescriptorAllocatorGrowable.h"
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@@ -10,24 +10,24 @@
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namespace Lunar {
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struct AllocatedImage {
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VkImage image;
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VkImageView image_view;
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vk::Image image;
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vk::ImageView image_view;
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VmaAllocation allocation;
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VkExtent3D extent;
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VkFormat format;
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vk::Extent3D extent;
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vk::Format format;
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};
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struct AllocatedBuffer {
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VkBuffer buffer;
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vk::Buffer buffer;
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VmaAllocation allocation;
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VmaAllocationInfo info;
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};
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struct FrameData {
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VkCommandPool command_pool;
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VkCommandBuffer main_command_buffer;
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VkSemaphore swapchain_semaphore;
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VkFence render_fence;
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vk::UniqueCommandPool command_pool;
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vk::UniqueCommandBuffer main_command_buffer;
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vk::UniqueSemaphore swapchain_semaphore;
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vk::UniqueFence render_fence;
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DeletionQueue deletion_queue;
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DescriptorAllocatorGrowable frame_descriptors;
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@@ -43,7 +43,7 @@ struct Vertex {
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struct GPUMeshBuffers {
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AllocatedBuffer index_buffer, vertex_buffer;
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VkDeviceAddress vertex_buffer_address;
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vk::DeviceAddress vertex_buffer_address;
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};
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struct GPUSceneData {
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224
src/Util.cpp
224
src/Util.cpp
@@ -4,140 +4,110 @@
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namespace vkutil {
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auto transition_image(VkCommandBuffer cmd, VkImage image,
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VkImageLayout current_layout, VkImageLayout new_layout) -> void
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auto transition_image(vk::CommandBuffer cmd, vk::Image image,
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vk::ImageLayout current_layout, vk::ImageLayout new_layout) -> void
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{
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VkImageAspectFlags aspect_mask
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= (new_layout == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL)
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? VK_IMAGE_ASPECT_DEPTH_BIT
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: VK_IMAGE_ASPECT_COLOR_BIT;
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auto aspect_mask = (new_layout == vk::ImageLayout::eDepthAttachmentOptimal)
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? vk::ImageAspectFlagBits::eDepth
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: vk::ImageAspectFlagBits::eColor;
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VkImageMemoryBarrier image_barrier {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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vk::ImageMemoryBarrier image_barrier {};
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image_barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite;
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image_barrier.dstAccessMask
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= vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eMemoryRead;
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image_barrier.oldLayout = current_layout;
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image_barrier.newLayout = new_layout;
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image_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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image_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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image_barrier.image = image;
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image_barrier.subresourceRange.aspectMask = aspect_mask;
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image_barrier.subresourceRange.baseMipLevel = 0;
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image_barrier.subresourceRange.levelCount = 1;
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image_barrier.subresourceRange.baseArrayLayer = 0;
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image_barrier.subresourceRange.layerCount = 1;
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask
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= VK_ACCESS_MEMORY_WRITE_BIT | VK_ACCESS_MEMORY_READ_BIT,
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.oldLayout = current_layout,
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.newLayout = new_layout,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = image,
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.subresourceRange = {
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.aspectMask = aspect_mask,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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};
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vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
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&image_barrier);
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cmd.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
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vk::PipelineStageFlagBits::eAllCommands, {}, {}, {}, image_barrier);
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}
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auto copy_image_to_image(VkCommandBuffer cmd, VkImage source,
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VkImage destination, VkExtent2D src_size, VkExtent2D dst_size) -> void
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auto copy_image_to_image(vk::CommandBuffer cmd, vk::Image source,
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vk::Image destination, vk::Extent2D src_size, vk::Extent2D dst_size) -> void
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{
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VkImageBlit2 blit_region {};
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blit_region.sType = VK_STRUCTURE_TYPE_IMAGE_BLIT_2;
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blit_region.pNext = nullptr;
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vk::ImageBlit2 blit_region {};
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blit_region.srcOffsets[0] = vk::Offset3D { 0, 0, 0 };
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blit_region.srcOffsets[1]
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= vk::Offset3D { static_cast<int32_t>(src_size.width),
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static_cast<int32_t>(src_size.height), 1 };
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blit_region.srcOffsets[0] = { 0, 0, 0 };
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blit_region.srcOffsets[1] = { static_cast<int32_t>(src_size.width),
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static_cast<int32_t>(src_size.height), 1 };
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blit_region.dstOffsets[0] = vk::Offset3D { 0, 0, 0 };
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blit_region.dstOffsets[1]
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= vk::Offset3D { static_cast<int32_t>(dst_size.width),
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static_cast<int32_t>(dst_size.height), 1 };
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blit_region.dstOffsets[0] = { 0, 0, 0 };
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blit_region.dstOffsets[1] = { static_cast<int32_t>(dst_size.width),
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static_cast<int32_t>(dst_size.height), 1 };
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blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit_region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
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blit_region.srcSubresource.baseArrayLayer = 0;
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blit_region.srcSubresource.layerCount = 1;
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blit_region.srcSubresource.mipLevel = 0;
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blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit_region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
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blit_region.dstSubresource.baseArrayLayer = 0;
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blit_region.dstSubresource.layerCount = 1;
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blit_region.dstSubresource.mipLevel = 0;
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VkBlitImageInfo2 blit_info {};
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blit_info.sType = VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2;
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blit_info.pNext = nullptr;
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vk::BlitImageInfo2 blit_info {};
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blit_info.dstImage = destination;
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blit_info.dstImageLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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blit_info.dstImageLayout = vk::ImageLayout::eTransferDstOptimal;
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blit_info.srcImage = source;
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blit_info.srcImageLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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blit_info.filter = VK_FILTER_LINEAR;
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blit_info.srcImageLayout = vk::ImageLayout::eTransferSrcOptimal;
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blit_info.filter = vk::Filter::eLinear;
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blit_info.regionCount = 1;
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blit_info.pRegions = &blit_region;
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vkCmdBlitImage2(cmd, &blit_info);
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cmd.blitImage2(blit_info);
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}
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auto load_shader_module(std::span<uint8_t> spirv_data, VkDevice device,
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VkShaderModule *out_shader_module) -> bool
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auto load_shader_module(std::span<uint8_t> spirv_data, vk::Device device)
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-> vk::UniqueShaderModule
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{
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if (!device || !out_shader_module)
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return false;
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if (!device || spirv_data.empty() || (spirv_data.size() % 4) != 0) {
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return {};
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}
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if (spirv_data.empty() || (spirv_data.size() % 4) != 0)
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return false;
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VkShaderModuleCreateInfo create_info {};
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create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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create_info.pNext = nullptr;
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create_info.flags = 0;
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vk::ShaderModuleCreateInfo create_info {};
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create_info.codeSize = spirv_data.size();
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create_info.pCode = reinterpret_cast<uint32_t const *>(spirv_data.data());
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VkResult const res = vkCreateShaderModule(
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device, &create_info, nullptr, out_shader_module);
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if (res != VK_SUCCESS) {
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*out_shader_module = VK_NULL_HANDLE;
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return false;
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try {
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return device.createShaderModuleUnique(create_info);
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} catch (vk::SystemError const &) {
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return {};
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}
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return true;
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}
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} // namespace vkutil
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namespace vkinit {
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auto image_create_info(VkFormat format, VkImageUsageFlags usage_flags,
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VkExtent3D extent) -> VkImageCreateInfo
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auto image_create_info(vk::Format format, vk::ImageUsageFlags usage_flags,
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vk::Extent3D extent) -> vk::ImageCreateInfo
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{
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VkImageCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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info.pNext = nullptr;
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info.imageType = VK_IMAGE_TYPE_2D;
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vk::ImageCreateInfo info {};
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info.imageType = vk::ImageType::e2D;
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info.format = format;
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info.extent = extent;
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info.mipLevels = 1;
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info.arrayLayers = 1;
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info.samples = VK_SAMPLE_COUNT_1_BIT;
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info.tiling = VK_IMAGE_TILING_OPTIMAL;
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info.samples = vk::SampleCountFlagBits::e1;
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info.tiling = vk::ImageTiling::eOptimal;
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info.usage = usage_flags;
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return info;
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}
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auto imageview_create_info(VkFormat format, VkImage image,
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VkImageAspectFlags aspect_flags) -> VkImageViewCreateInfo
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auto imageview_create_info(vk::Format format, vk::Image image,
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vk::ImageAspectFlags aspect_flags) -> vk::ImageViewCreateInfo
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{
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VkImageViewCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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info.pNext = nullptr;
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info.viewType = VK_IMAGE_VIEW_TYPE_2D;
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vk::ImageViewCreateInfo info {};
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info.viewType = vk::ImageViewType::e2D;
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info.image = image;
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info.format = format;
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info.subresourceRange.baseMipLevel = 0;
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@@ -145,27 +115,22 @@ auto imageview_create_info(VkFormat format, VkImage image,
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info.subresourceRange.baseArrayLayer = 0;
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info.subresourceRange.layerCount = 1;
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info.subresourceRange.aspectMask = aspect_flags;
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return info;
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}
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auto command_buffer_submit_info(VkCommandBuffer cmd)
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-> VkCommandBufferSubmitInfo
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auto command_buffer_submit_info(vk::CommandBuffer cmd)
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-> vk::CommandBufferSubmitInfo
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{
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VkCommandBufferSubmitInfo info {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO;
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||||
info.pNext = nullptr;
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vk::CommandBufferSubmitInfo info {};
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info.commandBuffer = cmd;
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||||
info.deviceMask = 0;
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return info;
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}
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auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
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VkSemaphore semaphore) -> VkSemaphoreSubmitInfo
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auto semaphore_submit_info(vk::PipelineStageFlags2 stage_mask,
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vk::Semaphore semaphore) -> vk::SemaphoreSubmitInfo
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{
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VkSemaphoreSubmitInfo info {};
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info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO;
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||||
info.pNext = nullptr;
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||||
vk::SemaphoreSubmitInfo info {};
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info.semaphore = semaphore;
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info.value = 0;
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info.stageMask = stage_mask;
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@@ -173,14 +138,11 @@ auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
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return info;
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}
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||||
auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
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VkSemaphoreSubmitInfo *wait_semaphore_info,
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VkSemaphoreSubmitInfo *signal_semaphore_info) -> VkSubmitInfo2
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||||
auto submit_info2(vk::CommandBufferSubmitInfo *cmd_info,
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vk::SemaphoreSubmitInfo *wait_semaphore_info,
|
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vk::SemaphoreSubmitInfo *signal_semaphore_info) -> vk::SubmitInfo2
|
||||
{
|
||||
VkSubmitInfo2 info {};
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||||
info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
vk::SubmitInfo2 info {};
|
||||
info.waitSemaphoreInfoCount = wait_semaphore_info ? 1u : 0u;
|
||||
info.pWaitSemaphoreInfos = wait_semaphore_info;
|
||||
info.commandBufferInfoCount = cmd_info ? 1u : 0u;
|
||||
@@ -190,18 +152,15 @@ auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
|
||||
return info;
|
||||
}
|
||||
|
||||
auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
VkImageLayout layout) -> VkRenderingAttachmentInfo
|
||||
auto attachment_info(vk::ImageView view, vk::ClearValue *clear,
|
||||
vk::ImageLayout layout) -> vk::RenderingAttachmentInfo
|
||||
{
|
||||
VkRenderingAttachmentInfo color_at {};
|
||||
color_at.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
|
||||
color_at.pNext = nullptr;
|
||||
|
||||
vk::RenderingAttachmentInfo color_at {};
|
||||
color_at.imageView = view;
|
||||
color_at.imageLayout = layout;
|
||||
color_at.loadOp
|
||||
= clear ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
color_at.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
= clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
color_at.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
if (clear) {
|
||||
color_at.clearValue = *clear;
|
||||
}
|
||||
@@ -209,27 +168,22 @@ auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
return color_at;
|
||||
}
|
||||
|
||||
auto pipeline_shader_stage(VkShaderStageFlagBits stage, VkShaderModule module)
|
||||
-> VkPipelineShaderStageCreateInfo
|
||||
auto pipeline_shader_stage(vk::ShaderStageFlagBits stage,
|
||||
vk::ShaderModule module) -> vk::PipelineShaderStageCreateInfo
|
||||
{
|
||||
VkPipelineShaderStageCreateInfo stage_ci {};
|
||||
stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
stage_ci.pNext = nullptr;
|
||||
vk::PipelineShaderStageCreateInfo stage_ci {};
|
||||
stage_ci.stage = stage;
|
||||
stage_ci.module = module;
|
||||
stage_ci.pName = "main";
|
||||
return stage_ci;
|
||||
}
|
||||
|
||||
auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
VkRenderingAttachmentInfo const *depth_att) -> VkRenderingInfo
|
||||
auto render_info(vk::Extent2D extent,
|
||||
vk::RenderingAttachmentInfo const *color_att,
|
||||
vk::RenderingAttachmentInfo const *depth_att) -> vk::RenderingInfo
|
||||
{
|
||||
|
||||
VkRenderingInfo render_info {};
|
||||
render_info.sType = VK_STRUCTURE_TYPE_RENDERING_INFO;
|
||||
render_info.pNext = nullptr;
|
||||
render_info.flags = 0;
|
||||
render_info.renderArea = { {}, extent };
|
||||
vk::RenderingInfo render_info {};
|
||||
render_info.renderArea = vk::Rect2D { {}, extent };
|
||||
render_info.layerCount = 1;
|
||||
render_info.colorAttachmentCount = color_att ? 1 : 0;
|
||||
render_info.pColorAttachments = color_att;
|
||||
@@ -237,19 +191,15 @@ auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
return render_info;
|
||||
}
|
||||
|
||||
auto depth_attachment_info(VkImageView view, VkImageLayout layout)
|
||||
-> VkRenderingAttachmentInfo
|
||||
auto depth_attachment_info(vk::ImageView view, vk::ImageLayout layout)
|
||||
-> vk::RenderingAttachmentInfo
|
||||
{
|
||||
VkRenderingAttachmentInfo depth_att {};
|
||||
depth_att.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
|
||||
depth_att.pNext = nullptr;
|
||||
|
||||
vk::RenderingAttachmentInfo depth_att {};
|
||||
depth_att.imageView = view;
|
||||
depth_att.imageLayout = layout;
|
||||
depth_att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depth_att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depth_att.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
depth_att.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth_att.clearValue.depthStencil.depth = 1.f;
|
||||
|
||||
return depth_att;
|
||||
}
|
||||
|
||||
|
||||
65
src/Util.h
65
src/Util.h
@@ -3,7 +3,7 @@
|
||||
#include <span>
|
||||
|
||||
#include <vulkan/vk_enum_string_helper.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
template<typename F> struct privDefer {
|
||||
F f;
|
||||
@@ -29,46 +29,49 @@ template<typename F> privDefer<F> defer_func(F f) { return privDefer<F>(f); }
|
||||
|
||||
#define VK_CHECK(logger, x) \
|
||||
do { \
|
||||
VkResult err { x }; \
|
||||
if (err) { \
|
||||
(logger).err("Detected Vulkan error: {}", string_VkResult(err)); \
|
||||
auto err { x }; \
|
||||
auto result = vk::Result(err); \
|
||||
if (result != vk::Result::eSuccess) { \
|
||||
(logger).err("Detected Vulkan error: {}", vk::to_string(result)); \
|
||||
throw std::runtime_error("Vulkan error"); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
namespace vkutil {
|
||||
|
||||
auto transition_image(VkCommandBuffer cmd, VkImage image,
|
||||
VkImageLayout current_layout, VkImageLayout new_layout) -> void;
|
||||
auto copy_image_to_image(VkCommandBuffer cmd, VkImage source,
|
||||
VkImage destination, VkExtent2D src_size, VkExtent2D dst_size) -> void;
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, VkDevice device,
|
||||
VkShaderModule *out_shader_module) -> bool;
|
||||
auto transition_image(vk::CommandBuffer cmd, vk::Image image,
|
||||
vk::ImageLayout current_layout, vk::ImageLayout new_layout) -> void;
|
||||
auto copy_image_to_image(vk::CommandBuffer cmd, vk::Image source,
|
||||
vk::Image destination, vk::Extent2D src_size, vk::Extent2D dst_size)
|
||||
-> void;
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, vk::Device device)
|
||||
-> vk::UniqueShaderModule;
|
||||
|
||||
} // namespace vkutil
|
||||
|
||||
namespace vkinit {
|
||||
|
||||
auto image_create_info(VkFormat format, VkImageUsageFlags usage_flags,
|
||||
VkExtent3D extent) -> VkImageCreateInfo;
|
||||
auto imageview_create_info(VkFormat format, VkImage image,
|
||||
VkImageAspectFlags aspect_flags) -> VkImageViewCreateInfo;
|
||||
auto command_buffer_submit_info(VkCommandBuffer cmd)
|
||||
-> VkCommandBufferSubmitInfo;
|
||||
auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
|
||||
VkSemaphore semaphore) -> VkSemaphoreSubmitInfo;
|
||||
auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
|
||||
VkSemaphoreSubmitInfo *wait_semaphore_info,
|
||||
VkSemaphoreSubmitInfo *signal_semaphore_info) -> VkSubmitInfo2;
|
||||
auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
VkImageLayout layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
|
||||
-> VkRenderingAttachmentInfo;
|
||||
auto pipeline_shader_stage(VkShaderStageFlagBits stage, VkShaderModule module)
|
||||
-> VkPipelineShaderStageCreateInfo;
|
||||
auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
VkRenderingAttachmentInfo const *depth_att) -> VkRenderingInfo;
|
||||
auto depth_attachment_info(VkImageView view,
|
||||
VkImageLayout layout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL)
|
||||
-> VkRenderingAttachmentInfo;
|
||||
auto image_create_info(vk::Format format, vk::ImageUsageFlags usage_flags,
|
||||
vk::Extent3D extent) -> vk::ImageCreateInfo;
|
||||
auto imageview_create_info(vk::Format format, vk::Image image,
|
||||
vk::ImageAspectFlags aspect_flags) -> vk::ImageViewCreateInfo;
|
||||
auto command_buffer_submit_info(vk::CommandBuffer cmd)
|
||||
-> vk::CommandBufferSubmitInfo;
|
||||
auto semaphore_submit_info(vk::PipelineStageFlags2 stage_mask,
|
||||
vk::Semaphore semaphore) -> vk::SemaphoreSubmitInfo;
|
||||
auto submit_info2(vk::CommandBufferSubmitInfo *cmd_info,
|
||||
vk::SemaphoreSubmitInfo *wait_semaphore_info,
|
||||
vk::SemaphoreSubmitInfo *signal_semaphore_info) -> vk::SubmitInfo2;
|
||||
auto attachment_info(vk::ImageView view, vk::ClearValue *clear,
|
||||
vk::ImageLayout layout = vk::ImageLayout::eColorAttachmentOptimal)
|
||||
-> vk::RenderingAttachmentInfo;
|
||||
auto pipeline_shader_stage(vk::ShaderStageFlagBits stage,
|
||||
vk::ShaderModule module) -> vk::PipelineShaderStageCreateInfo;
|
||||
auto render_info(vk::Extent2D extent,
|
||||
vk::RenderingAttachmentInfo const *color_att,
|
||||
vk::RenderingAttachmentInfo const *depth_att) -> vk::RenderingInfo;
|
||||
auto depth_attachment_info(vk::ImageView view,
|
||||
vk::ImageLayout layout = vk::ImageLayout::eDepthAttachmentOptimal)
|
||||
-> vk::RenderingAttachmentInfo;
|
||||
|
||||
} // namespace vkinit
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7,7 +7,7 @@
|
||||
#include <VkBootstrap.h>
|
||||
#include <smath.hpp>
|
||||
#include <vk_mem_alloc.h>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "DeletionQueue.h"
|
||||
#include "DescriptorAllocator.h"
|
||||
@@ -19,7 +19,7 @@ namespace Lunar {
|
||||
|
||||
struct GPUDrawPushConstants {
|
||||
smath::Mat4 world_matrix;
|
||||
VkDeviceAddress vertex_buffer;
|
||||
vk::DeviceAddress vertex_buffer;
|
||||
};
|
||||
|
||||
constexpr unsigned FRAME_OVERLAP = 2;
|
||||
@@ -31,7 +31,7 @@ struct VulkanRenderer {
|
||||
auto render() -> void;
|
||||
auto resize(uint32_t width, uint32_t height) -> void;
|
||||
|
||||
auto immediate_submit(std::function<void(VkCommandBuffer cmd)> &&function)
|
||||
auto immediate_submit(std::function<void(vk::CommandBuffer cmd)> &&function)
|
||||
-> void;
|
||||
auto upload_mesh(std::span<uint32_t> indices, std::span<Vertex> vertices)
|
||||
-> GPUMeshBuffers;
|
||||
@@ -51,9 +51,10 @@ private:
|
||||
auto imgui_init() -> void;
|
||||
auto default_data_init() -> void;
|
||||
|
||||
auto draw_background(VkCommandBuffer cmd) -> void;
|
||||
auto draw_geometry(VkCommandBuffer cmd) -> void;
|
||||
auto draw_imgui(VkCommandBuffer cmd, VkImageView target_image_view) -> void;
|
||||
auto draw_background(vk::CommandBuffer cmd) -> void;
|
||||
auto draw_geometry(vk::CommandBuffer cmd) -> void;
|
||||
auto draw_imgui(vk::CommandBuffer cmd, vk::ImageView target_image_view)
|
||||
-> void;
|
||||
|
||||
auto create_swapchain(uint32_t width, uint32_t height) -> void;
|
||||
auto create_draw_image(uint32_t width, uint32_t height) -> void;
|
||||
@@ -63,16 +64,20 @@ private:
|
||||
auto destroy_depth_image() -> void;
|
||||
auto recreate_swapchain(uint32_t width, uint32_t height) -> void;
|
||||
auto destroy_swapchain() -> void;
|
||||
auto create_image(VkExtent3D size, VkFormat format, VkImageUsageFlags flags,
|
||||
bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(void const *data, VkExtent3D size, VkFormat format,
|
||||
VkImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(vk::Extent3D size, vk::Format format,
|
||||
vk::ImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(void const *data, vk::Extent3D size, vk::Format format,
|
||||
vk::ImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto destroy_image(AllocatedImage const &img) -> void;
|
||||
|
||||
auto create_buffer(size_t alloc_size, VkBufferUsageFlags usage,
|
||||
auto create_buffer(size_t alloc_size, vk::BufferUsageFlags usage,
|
||||
VmaMemoryUsage memory_usage) -> AllocatedBuffer;
|
||||
auto destroy_buffer(AllocatedBuffer const &buffer) -> void;
|
||||
|
||||
vk::Instance m_instance {};
|
||||
vk::PhysicalDevice m_physical_device {};
|
||||
vk::Device m_device {};
|
||||
|
||||
struct {
|
||||
vkb::Instance instance;
|
||||
vkb::PhysicalDevice phys_dev;
|
||||
@@ -86,52 +91,52 @@ private:
|
||||
return frames.at(frame_number % frames.size());
|
||||
}
|
||||
|
||||
VkSwapchainKHR swapchain { VK_NULL_HANDLE };
|
||||
VkSurfaceKHR surface { nullptr };
|
||||
VkFormat swapchain_image_format;
|
||||
vk::SwapchainKHR swapchain {};
|
||||
vk::SurfaceKHR surface {};
|
||||
vk::Format swapchain_image_format {};
|
||||
|
||||
uint32_t graphics_queue_family { 0 };
|
||||
VkQueue graphics_queue { nullptr };
|
||||
vk::Queue graphics_queue {};
|
||||
|
||||
std::vector<VkImage> swapchain_images;
|
||||
std::vector<VkImageView> swapchain_image_views;
|
||||
std::vector<VkSemaphore> present_semaphores;
|
||||
VkExtent2D swapchain_extent;
|
||||
std::vector<vk::Image> swapchain_images;
|
||||
std::vector<vk::UniqueImageView> swapchain_image_views;
|
||||
std::vector<vk::UniqueSemaphore> present_semaphores;
|
||||
vk::Extent2D swapchain_extent;
|
||||
|
||||
std::array<FrameData, FRAME_OVERLAP> frames;
|
||||
AllocatedImage draw_image {};
|
||||
AllocatedImage depth_image {};
|
||||
VkExtent2D draw_extent {};
|
||||
vk::Extent2D draw_extent {};
|
||||
|
||||
VmaAllocator allocator;
|
||||
DescriptorAllocator descriptor_allocator;
|
||||
|
||||
VkDescriptorSet draw_image_descriptors;
|
||||
VkDescriptorSetLayout draw_image_descriptor_layout;
|
||||
VkDescriptorSet draw_image_descriptors {};
|
||||
vk::DescriptorSetLayout draw_image_descriptor_layout {};
|
||||
|
||||
GPUSceneData scene_data {};
|
||||
VkDescriptorSetLayout gpu_scene_data_descriptor_layout;
|
||||
vk::DescriptorSetLayout gpu_scene_data_descriptor_layout {};
|
||||
|
||||
VkDescriptorSetLayout single_image_descriptor_layout;
|
||||
vk::DescriptorSetLayout single_image_descriptor_layout {};
|
||||
|
||||
VkPipeline gradient_pipeline {};
|
||||
VkPipelineLayout gradient_pipeline_layout {};
|
||||
vk::UniquePipeline gradient_pipeline;
|
||||
vk::UniquePipelineLayout gradient_pipeline_layout;
|
||||
|
||||
VkPipeline triangle_pipeline {};
|
||||
VkPipelineLayout triangle_pipeline_layout {};
|
||||
vk::Pipeline triangle_pipeline {};
|
||||
vk::UniquePipelineLayout triangle_pipeline_layout;
|
||||
|
||||
VkPipeline mesh_pipeline {};
|
||||
VkPipelineLayout mesh_pipeline_layout {};
|
||||
vk::Pipeline mesh_pipeline {};
|
||||
vk::UniquePipelineLayout mesh_pipeline_layout;
|
||||
|
||||
GPUMeshBuffers rectangle;
|
||||
|
||||
VkDescriptorPool imgui_descriptor_pool { VK_NULL_HANDLE };
|
||||
vk::UniqueDescriptorPool imgui_descriptor_pool;
|
||||
|
||||
DeletionQueue deletion_queue;
|
||||
|
||||
VkFence imm_fence {};
|
||||
VkCommandBuffer imm_command_buffer {};
|
||||
VkCommandPool imm_command_pool {};
|
||||
vk::UniqueFence imm_fence;
|
||||
vk::UniqueCommandBuffer imm_command_buffer;
|
||||
vk::UniqueCommandPool imm_command_pool;
|
||||
|
||||
uint64_t frame_number { 0 };
|
||||
|
||||
@@ -142,8 +147,8 @@ private:
|
||||
AllocatedImage gray_image {};
|
||||
AllocatedImage error_image {};
|
||||
|
||||
VkSampler default_sampler_linear;
|
||||
VkSampler default_sampler_nearest;
|
||||
vk::UniqueSampler default_sampler_linear;
|
||||
vk::UniqueSampler default_sampler_nearest;
|
||||
} m_vk;
|
||||
|
||||
SDL_Window *m_window { nullptr };
|
||||
|
||||
Reference in New Issue
Block a user